Arma 3
TAW - GX-AMR MK1 Sabertooth
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Update: 19 Jun, 2024 @ 9:42am

Update 1.3

Changes
- The base class for the rail system was changed to "asdg_OpticRail1913_long" which allows the use of more scopes from other mods (especially NVG scopes)
- Hiddenselections have been added. If you wish to retexture the gun you can now use "camo"
- The default Grey color of the gun has been reworked and new details have been added to its texture
- A Black texture was added
- A Camo texture was added

Update: 14 Dec, 2023 @ 8:22am

Update 1.2

This update contains a lot of quality of life improvements. Another update will follow soon adding hiddenSelections so that you guys can retexture the weapon if you so desire and i will also be adding a Black and perhaps Desert variant.

- Added compatibility for the ACE Advanced Ballistics
- Added compatibility for the ACE Range card
- Added compativility for the ACE ATragMX
- Added compatibility for CBA_A3 Rail system (This will make scopes available on the gun from a lot of mods)
- Added .338 API Ammo for the AMR Mk 2 Scarab
- Fixed the Geometry on the gun so its isn't bulletproof anymore :P
- Fixed various configuration items
- Downscaled the textures from 4k to 2k, reducing mod size from 18 MB to 12 MB (It is very difficult to see a difference) Link: https://i.imgur.com/OzbhhvN.png

Enjoy!

Update: 7 Jun, 2023 @ 10:46pm

Update 1.1

Changes
- Fixed an error in CfgPatches that collided with one of my other mods

Update: 2 Jun, 2023 @ 2:16am

Update 1.0

- Release