Smack Studio

Smack Studio

Parasect
Showing 21-30 of 46 entries
< 1  2  3  4  5 >
Update: 16 Jun, 2024 @ 1:41pm

PATCH 1.8.3 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

GENERAL
- Ensured the hitboxes and hurtboxes on certain moves are fair

DASH ATTACK
- Increased endlag. (+3 frames.)

BACKWARD AERIAL
- Decreased horizontal range.

Update: 14 Jun, 2024 @ 5:15pm

Down-B now goes through shield.

Update: 14 Jun, 2024 @ 5:12pm

PATCH 1.8.2 - EDIT

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

DOWN B
- Now has a 400 frame cooldown. This means that the move can no longer be disabled by parrying the poison, and also that the move will take longer before Parasect can use it again.

--EDITS------------------------------------------------------------------------------------------------------------------------------------------------------
- Edited walk cycle.
- New stock icon.

Update: 26 Apr, 2024 @ 11:47am

PATCH 1.8.1 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

UP STRONG
- Base knockback from 9 back to 10.

Update: 22 Apr, 2024 @ 11:38am

PATCH 1.8 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

U-TILT
- Adjusted hitbox.

DASH ATTACK
- Adjusted hitbox to not hit as high.

U STRONG
- Reduced damage from 16 to 10.
- Reduced base knockback from 10 to 9.
- Adjusted hitbox.

DOWN STRONG
- Increased damage from 10 to 13.
- Increased hitbox size.

NEUTRAL B
- Reduced size by 10%.
- Increased cooldown from 300 to 400 frames.

ULTRA
- Reduced damage from 15 to 0.

Update: 7 Apr, 2024 @ 11:56am

PATCH 1.7 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

NEUTRAL SPECIAL
- No longer costs ultra cooldown.
- Instead, has a 300 frame cooldown.

ULTRA
- Reduced stun time from 4 seconds to 3.
- Increased active frames by 3.
- Ultra begins the neutral-b cooldown.

Update: 19 Dec, 2023 @ 11:52pm

PATCH 1.6.4 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

UP TILT
- Damage reduced. (9 -> 8)

BACK AIR
- Damage reduced. (11 -> 9)

NEUTRAL B
- Ensured hitbox fairness.

Update: 16 Dec, 2023 @ 2:16pm

PATCH 1.6.3 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

FORWARD TILT
- Damage decrease. (10 -> 8)

ULTRA
- Now has more reaction frames.

Update: 15 Dec, 2023 @ 10:54pm

PATCH 1.6.2 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

FORWARD STRONG
- Base damage reduced. (20 -> 17)

ULTRA
- Reduced active frames to 5.

Update: 11 Dec, 2023 @ 11:47pm

PATCH 1.6.1 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

UP STRONG
- Increased scaling. (0.12 -> 0.13)

BACK AIR
- Increased scaling. (0.13 -> 0.14)

BACK THROW
- Increased scaling. (0.12 -> 0.13)