Divinity: Original Sin 2

Divinity: Original Sin 2

7th Ward
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Update: 9 Jan @ 10:42pm

Happy New Year 2025. everyone!
Update, fine tuning the details:
-tinkered around the Sepulcher, as is tradition
-introduced more unique items to Phobos and Deimos, reworked some existing items stats and price
-made single handed and dual wielding builds more viable, also single handed rogue with shield
-there's a completely new Sparks build suggested by Strongpass, with its Amulet, Ring and Helm
-added some missing skillbooks
-the Mirror is now available after Act 1, so it doesn't overwhelm the players on start
-improved the aesthetic of several maps
-added easter eggs from my other campaigns - undead cat Mittens that had a whole redemption arc in The Tale of Assassins GM campaign, and is sitting on Persephone's chair - she's the final boss on The Purge GM campaign
-some minor vignette changes
-added Firebrand on an item before Act 3 as requested
-updated some stickies for GMs

Update: 30 Dec, 2024 @ 11:05am

Added a bunch of new items to vendors, remade the Bonedust formula, balanced dwarfs in act 3 because they were a bit too soft, made Spears viable(they all have +1 movement, 3 range and great stats), fixed Bone Golem pet, cleared some typos from vignettes and maps, updated the finale of act 3 and Valks, nerfed summoning, removed some stickies in Croatian i made in a hurry, and the deathfog barrel from Sacred Grove, improved the finale of act 1, made so that several items are available earlier in the campaign.
Looking forward to the next patch, send me your suggestions and feedback!

Update: 29 Dec, 2024 @ 10:10am

Minor polish update

Update: 28 Dec, 2024 @ 8:14am

Publish

Update: 10 Jun, 2023 @ 7:16am

this was just a cloud backup with no public visibility in case i have a hard drive failure or something :D older version, probably doesn't have Act 3 finished