Distance

Distance

Demolition Vacuum
Showing 1-6 of 6 entries
Update: 22 Mar, 2015 @ 4:13pm

Linear drag is lower (you go faster!), and angular drag is higher (you don't spin out of control as much!). And I moved a couple things.

Will I ever decorate this level like I promised? Only time will tell.

Update: 11 Mar, 2015 @ 2:00pm

Added difficulty rating, and made the music settings nicer with the update to the GravityTrigger.

That's all! Again! So much for WIP...

Update: 20 Nov, 2014 @ 8:15pm

Haha, I forgot preview images were a thing.

Update: 20 Nov, 2014 @ 8:14pm

Changed the MusicTrigger to the proper ID for the new audio engine.

...I would say I hope I haven't changed anything else, but I really haven't touched this thing at all. :P

Update: 13 Aug, 2014 @ 1:21pm

First pass at adding some obstacles. Plenty of lasers, a couple pop-up shards in the tunnel that no one uses, and a back-and-forth saw. The virus infection is manifesting! (Also, there's a broken building block somewhere.)

Note that the level is starting to get laggier! Lasers are pretty resource-intensive.

Update: 10 Aug, 2014 @ 5:21pm