Garry's Mod

Garry's Mod

ULTRAKILL HUD (Enhanced)
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Update: 7 Aug, 2023 @ 2:54am

Slightly reworked some of the code and fixed compatibility with ULTRAKILL Dash & Ground Slam Ability

- spalumn

Update: 29 Jun, 2023 @ 1:43pm

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Update: 29 Jun, 2023 @ 1:42pm

fixed hard damage's issue involving the name change of the hard damage player var in code from "Ultrakill_HardDamage" to "UltrakillBase_HardDamage"

Update: 29 Jun, 2023 @ 1:16pm

hard damage??

Update: 21 Jun, 2023 @ 5:27pm

added support for hard damage from [DrGBase] ULTRAKILL - Base & Assets

Update: 19 Jun, 2023 @ 9:49am

Update: 19 Jun, 2023 @ 9:17am

changed the stamina bar effect to pure red when completely depleted (255,0,0)
reduced the healing effect to about 0.5 s
changed the damage color to a more vibrant orange

-lemontine

Update: 18 Jun, 2023 @ 11:43pm

added animations to the healthbar and armorbar for taking damage and gaining health/shield respectively

Update: 17 Jun, 2023 @ 11:07am

Update: 17 Jun, 2023 @ 10:58am

added hud startup sound, updated stamina bar to make regenerated stamina flash white, updated health bar animation, fixed some bugs

- spalumn