Garry's Mod

Garry's Mod

Particle Cleanup
Showing 1-9 of 9 entries
Update: 2 Dec, 2024 @ 8:47pm

- Add a missing CreatedByMap check

Update: 2 Dec, 2024 @ 8:29pm

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Update: 27 Nov, 2024 @ 7:17am

- Fixed a CreatedByMap false positive

Update: 27 Nov, 2024 @ 7:02am

- Disallowed the tool from cleaning up particles from entities that were created by the map

Update: 30 Jun, 2023 @ 11:38am

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Update: 14 Jun, 2023 @ 5:16am

- Fix potential crashes

Update: 14 Jun, 2023 @ 4:36am

- Revert

Update: 14 Jun, 2023 @ 4:28am

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Update: 13 Jun, 2023 @ 5:56pm