A Hat in Time

A Hat in Time

Snatcher's NOT Sketchy Carnival
Showing 1-6 of 6 entries
Update: 19 Jul, 2024 @ 6:10pm

oops

Update: 28 Jun, 2024 @ 3:06pm

- Buffed homing sparks/chasing thunder
- Removed the manga zoom from Whack-A-Bombs to reduce lag
- Added support for the Online Communication mod despite the lack of Online Party syncing support(mainly for dynamic boss enemies)
- Removed the leaderboard for speedrunning the Sun Gods boss fight due to the act timer being invalid for many entries(there were 6+ tied entries with 0 seconds)
- Updated the description to point out the new ending
- Fixed broken leaderboard size and position
- Fixed a softlock if a leaderboard opens before the loading text finishes appearing
- Fixed broken pop-up animation with Whack-A-Bombs
- Fixed hole in the navmesh that caused some Sun God enemies to break when they entered it
- Fixed missing rate mod menu after completing the Sun Gods ending

Update: 27 Jun, 2024 @ 1:31am

- Added yet another alternate ending... it has to do with the wacky wavy inflatable tube Snatchers!!!
- Added all sorts of new environment details ranging from canyons to leaves
- Added more NPCs to talk to
- Wack-A-Bird and the Sun Gods boss now have leaderboards! See how many Wack-A-Bird points you got and how fast you were compared to your friends and the rest of the world!
- Added intro and finish announcements for Wack-A-Bird
- Wack-A-Bird is now infinitely replayable after completing it(w/ more than 30 points) once
- Reworked the initial Sun Gods cutscene a little to help it flow better
- Adjusted and/or revamped several parts of the Sun Gods boss fight
-- Homing sparks don't jump as high, and use a different velocity calculation
-- Warnings added to falling enemies
-- Jumping on Whack-A-Bombs no longer causes explosions
-- Slack no longer spawns homing sparks
-- Slack now spawns shockwaves in repeated pulses. Let me know if it's not a good experience! Please.
-- Slack has one less HP
-- The center pillar is smaller
- Distractions happen slightly quicker in Mafia Boss's Squid Bucket Game
- The Snatcher minion at the hammer game now sees if you cheated or not
- To (slight) popular demand, Snatcher now has a bow on his hat
- Made the wacky wavy inflatable arm-flailing tube Snatchers even more wavy
- Added numerous Pons(brought to you by Don's awesome Pon Placement Tool) to help guide you around the carnival
- Fixed pushable Mafia activating his death explosion when touched by something other than the player(like an NPC)
- Fixed broken Snatcher appear animation in the Sun Gods ending

Update: 4 Jul, 2023 @ 7:42pm

- Made Slack/the squid in the boss fight less annoying and unfair
- The boss fight becomes shorter if you die after specific parts
- Moved the vault and mentioned it in the Snatcher's dialogue so people can actually find it instead of fighting the boss!!!

Update: 22 Jun, 2023 @ 12:14am

- Added a new boss fight and alternative ending! I hope you are able to fight some gods...
- Adjusted points in Wack-A-Bird. Whacking a Conductor grandkid now deducts two points from your score, but falling in the goo now deducts one point
- Additionally, you can no longer have a negative point value
- Added some more environmental detail including a pool slide, sand terrain, and trees(but only on some large sand towers)
- Fixed some tables clipping into the terrain
- Moved the Rift Token on top of the sandcastle to the top of a sand tower due to the new boss fight
- Added more stuff to the icon
- Added a key to the locked sand door. Totally.

Update: 17 Jun, 2023 @ 1:46pm

Initial release!