Arma 3
@dynamicCamo_respawnFix
Showing 1-9 of 9 entries
Update: 7 Jun, 2024 @ 5:46pm

Script now terminates and overrides default camoscript before respawn

Update: 22 Dec, 2023 @ 3:36pm

Reduced minimum camouflage Coef from 0.15 to 0.05
(this should make low values easier to achieve at night)

Update: 28 Jul, 2023 @ 3:27pm

Added failsafe if eventhandler runs but function is not called (untested in dedicated server)
Changed spawn to remoteExec to possibly make server use possible
Changed minimum camouflage to 0.15

Update: 26 Jun, 2023 @ 5:31am

Figured out how to sign mods and signed this.

Update: 26 Jun, 2023 @ 4:27am

Fixed? Changed camouflageCoef to 0.65 to increase visibility if it works.

Update: 26 Jun, 2023 @ 2:33am

Testing remaining inconsistencies and incompetence of publisher of this mod

Update: 25 Jun, 2023 @ 5:42am

This is why you verify your naming conventions before publishing an update

Update: 25 Jun, 2023 @ 5:34am

Fixed typos that might have very well prevented it from working entirely

Update: 19 Jun, 2023 @ 9:33pm

Uploaded mod to fix @dynamicCamo inconsistency on player respawn