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tModLoader

Hijinks
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Update: 7 Jun @ 4:59pm

Hijinks 0.7.8


And Also
Fixed boss relics being unaligned
Fixed Ancient Scout not unmirroring after becoming hostile

Update: 5 Jun @ 3:36pm

Hijinks 0.7.7 - Oh Yeah There Doesn't Need To Be A Big Update To Actually Balance Stuff


Additions
Added Bramble Shuriken
Added Dagger That Goes Kaboom
Added Holy Sandstone Armor
Added Tool Supercharger
Added Sergeant Wick and Hydra Firework
Added various structures


Changes
Increased Blue Ballista's damage to 31 (was 28)
Construction Wrench now has a minimum charge time
Adjusted Construction Wrench damage scaling
Decreased Cool Stick's damage to 11 (was 16)
Decreased Electric Disturbance's damage to 29 (was 36)
Faux Beastwing now gives 13% increased summon damage (was 9%)
Decreased Hellhouse Deathtrap's damage to 13 (was 16)
Increased Makeshift Hunting Blaster's damage to 8 (was 7)
Decreased Necro Needle's damage to 39 (was 43)
Necro Needle's explosion now hits half as fast
Decreased Sentry Buster's damage to 9 (was 14)
Warden Shells from Storm Sack now deal a fifth of the projectile's damage (was half)
Decreased Sun-on-a-Stick damage to 14 (was 16)
Decreased Throw of Damocles's damage to 5 (was 11)
Doubled the period before Trans Rights to Bear Arms can hit the same enemy
Increased Vinestile Crossbow's damage to 44 (was 36)
Decreased Watchme Whip's damage to 20 (was 24)
Decreased Wooden Paddle's damage to 11 (was 17)
Decreased Woodpunk Railgun's use time to 50 (was 60)
Decreased Desert Tides's damage to 28 (was 44)
Resprited Desert Tides
Decreased Magnificence Buster's damage to 34 (was 56)
Decreased Red Reaper's damage to 36 (was 68)
Storm Sack's warden shells now ignore 15 defense
"Resprited" Magnificence Buster's projectile
Resprited Biorocket Launcher
Spirit Tome is now held out on use
Resprited Un-Cursed Health Pack
Meteorite Launch Pad no longer turns the player invincible. Sad!
Resprited Treasure Bag (Forgotten Sacrifice)
Resprited Confusing Idol and renamed it to Solar Hatemail
Changed the recipe for Solar Hatemail and it additionally now spawns in Space
Greatly decreased Skill Solution's parry window and updated description to clarify it doesn't fully negate damage
Hydra Fireworks Box is no longer sold by the Demolitionist
Reduced Wild Tram's spawn rate...again
Conductors without lanterns now fire three shots (was six)
Conductors still shoot 6 shots in Master Mode
Removed Whajersghkasgherj's 20% damage reduction, reduced defense to 15/18/26 (was 25/27/30) and reduced maximum life to 9200/11000/14000 (was 10000/13000/19000)
Hubert & Boombert now drops 6-16 Scrap Metal (was 2-8)
Boombert can no longer despawn when Hubert is alive
Forgotten Sacrifice now drops 3-9 Ichor Sandstone and 3-10 in Expert Mode (was 2-9 and 2-8)
Magnificent Moon now summons platforms in their second phase
Magnificent Moon now has hit sounds
Stone Sun now no longer deals contact damage with the aura active
Stone Sun can no longer despawn while Magnificent Moon is alive
Forgotten Sacrifice now jumps before shooting sawblades, which are now slower
Everlasting Sawblades now updates twice as fast. This is a nerf.
Everlasting Sawblades now speed ups, and slows down when hitting a tile
Reduced Forgotten Sacrifice's damage to 35/40/60 (was 45/50/70)
Warden Shells now have a bright outline
Antlion Mines now have a sound when exploding
Gravestone Pieces no longer drop from bosses, Eater of Worlds segments, Creepers, or friendly creatures
Gravestone Pieces after defeating Est & Mortuus now drop at a 1/19900 chance (was 1/200)


And Also
Fixed off-looking squashing of Giant Slimes
Fixed Magnificent Moon and Feared and Revered not becoming vulnerable in multiplayer
Fixed Est & Mortuus not being fightable in multiplayer
Fixed the Desert Altar Ruin not generating properly
Muzzle flashes now follow item rotation
Adjusted the shoulders of Scrap Suit Body
Made it possible to have a Skill Issue using the Skill Solution
Updated how Relics draw in the world
The cutscene after Skeletron now pans the camera upwards
Ancient Scouts now look in the proper direction when passive
Adjusted draw order of swords with custom swing animations
Whajersghkasgherj now pans the camera upwards when spawning
Spirit Balls now float
More Monsters and Less Coins are now disabled by default
Added option to disable tutorial

Update: 24 Mar @ 3:31pm

Hijinks 0.6.7


Additions
Added a new sound effect for when Enchanted Sawblade, Everlasting Sawblade, or Tormenting Sawblade hits an enemy


And Also
Changed Lazuli Statue order in world gen...again
Updated Structure Helper references to not used deprecated methods

Update: 1 Mar @ 6:37pm

Hijinks 0.6.6.1


And Also
Fixed modded music tracks playing at a lower volume than intended.

Update: 2 Feb @ 7:19pm

Hijinks 0.6.6 2/2 - Summons, Spirits & Sanguine Nights


Additions
Added Rainbow Moon Crystal Consciousness, Rainbow Moon Crystal, Slime Gangster, Moonwalker, Forest Wizard, Zombie Cowboy, Blobstrosity, Demon Tram, Imitation of Whajersghkasgherj, Big Scary Evil Ghost, ???, and ???
Added Rainbow Moon Crystal Shard, Tournamini Rock, the Tournamini Tickets, the Flawless Tokens and the Spoils of Victory
Added the Tournamini, where you can fight unique enemies with nothing but your minions for new loot
Added Est & Mortuus
Added To Look Forward
Added Regret Shade, Cloak of Shades, Nightmare Valve, Decapitate, and Posthumous Wisdom
Added Gravestone Piece
Added Gangster Gelatine, Watchme Whip, Magic Apple, Recall Whistle, Cowgun, The Blob, Bone to Pick, Tournamini Crest, Faux Beastwings, Super Scary Ghostly Mask, Demon Shade, Life Giving Branch, Rainbow Heart, and Rainbow Moon Crystal Replica
Added Magic Vine, Giant Frog, and Bee's Nuts
Added Magic Vine Hook, Giant Frog Leg, and Bee Candy
Added Vinestile Root and Vinestile Harvester
Added Vinestile Crossbow, Prickly Assassin and Bracelet of Thorns
Added Ruby Crusher Block, Ruby Greatsword, Sapphire Deadeye, Sapphire Ghost-Slime, Emerald Gworm, and Emerald Medic
Added Dungeon Cube, Ruby Core, Sapphire Scope, Thread of Thorns, Gworm Greaves, and Un-Cursed Health Pack
Added Haunted Ruby, Haunted Sapphire, and Haunted Emerald
Added Haunted Arrow, Tormenting Sawblade, Blue Ballista, Red Reaper, Green Gatling, and Explosive Ordnance.
Added Smiting Bullet, Revered Rift Staff and Guiding Hand
Added Into the Fire
Added Ghost Robert and Magical Extinguishment
Added Mirror of Return
Added the music tracks "Hue Sane Drain" and "REANIMATED?"
Added a config option to hide UI when the screen is forcibly zoomed in
Added a tutorial on using the reworked dash feature

Changes
The Jungler now requires 9 Vinestile Roots to craft
Vitality Marigold now gives 50 additional health (was 20)
Significantly increased the speed at which Desert Altar Ruin Barriers could be destroyed
Resprited Reverent Scarf
Reverent Scarf now increases dash distance by 260% (was 220%)
Magic Skin now increases maximum mana by 40
Sol Orandi, The Jungler, and Hat Cat benefit from summon tag damage 50% less
Sol Orandi now takes 2 minion slots
Sol Orandi now deals 22 damage (was 11)
Resprited Sol Orandi (the item)
Hat Cat now deals 18 damage (was 28)
Ozonebound UFO's lasers now no longer pierce to reduce visual clutter
Woodpunk Robot's falling lasers now only have a 20% chance to critically strike (was 100%)
Whajersghkasgherj now has 20% damage reduction
Where the Grass is Greener now casts nine bobbers
Sol Orandi's deathray now properly deactivates after it is over
Sol Orandi deals 40% less damage outside of their deathray
Dilutium Drills are now crafted fifteen at a time
Ethereal Revolver's quality is now Green (was Blue)
Ancient Scouts now spawn higher from the ground and will wander passively until they are either harmed or are close to the player
Dilutium Armor now has equal defense values to Gold Armor (was 2, 3, 2)
Flower Fan's cooldown has been reduced to 1 second, and armor penetration was increased to 25 (was 5)
Demon Summoner now sells Bloody Tears
Flower Platforms no longer spawn if 5 of them exist at one time

And Also
Fixed an oversight where one pixel was missing on one frame of the arms of Roaring Ice Chestplate, Dilutium Mail and Cat Claw
Fixed a misleading tooltip that stated paddles would not benefit from attack speed bonuses
Fixed Where The Grass is Greener's glowmask
Fixed multiple enemies not turning to face the player
Fixed Cool Stick having a ridiculous visual offset
Whajersghkasgherj and Magnificent Moon's deathrays are now visible from further away from the origin of the beam
Reduced Sol Orandi's deathray and Hat Cat's bomb bouquet screenshake
Feared and Revered now has screen shake and dust after they die
Forgotten Sacrifice's death animation turns slower and now properly turns their bag
Forgotten Sacrifice now escapes instead of disappearing on death
Forced zoom-ins now zoom in a little less
Whajersghkasgherj's segments should now stop despawning for real this time
Magnificent Moon's dust on death is now slightly larger
Magnificent Moon no longer deletes sentries on hit
Fixed Trophies and Relics dropping duplicates of themselves
Fixed Backflips not restoring your dash if you did them as soon as you landed
Fixed Sparklesteel Whip not applying tag damage to sentries...you know, for all the sentry fanatics
Removed misleading text on Flower Fan and Throwing Axe about critical strike chance
Biotic Robot now checks for collision before firing
You can no longer ask how a Tram Station is feeling
Modified world gen order of placing Lazuli Statues
Implemented Banner functionality

Update: 7 Mar, 2024 @ 6:11pm

Hijinks 0.5.6 1/2 - Half of Something Cool Rounded Down

Added Clockwork Colt and Lightning Hammer
Added Biotic Robot
Added Rocket Jumpers
Added Space Race, Repaired Spacedrive and Astrorock Armor
Added The Jungler
Added more background tiles to the Forest, the Tundra, the Desert
Added Meteorite Launch Pad
Significantly decreased Everlasting Sawblade's use time
Dilutium Filter now floats up and down
Resprited Rainbow Lantern Staff
Fixed several Rusty Iron Claws appearing in one Iron Brick Dungeon
Fixed the nonexistance of the Forgotten Sacrifice in the bestiary
Fixed a bug where Hydra Fireworks Box would clone itself upon destruction
Fixed Dilutium Filter Stave desummoning a minion if used when the minion cap was reached
Fixed Fuse Cutter's Walking Bomb, Cooler Blade Staff, Diamond Guardian, and Scrap Controller vibrating subtly
Fixed Visage of Whajersghkasgherj being named just Whajersghkasgherj
Fixed Forgotten Sacrifice's and Magnificent Moon's Boss Checklist entries
Fixed missing summon info in all bosses Boss Checklist entries
Fixed Diamond Guardian's projectile being considered an individual minion
Fixed a visual bug with weapons that visually recoil
Fixed Crescent Raphael's damage increase text not being properly colored
Fixed the Whajersghkasgherj Mask being named as 'Whaj Mask'
Fixed a typo in Woodpunk Dress's tooltip which said it gave a 5% damage increase instead of 8%
Fixed Raphael Fish's bestiary entry not having any text
ACTUALLY fixed the keys and key blocks in the Desert Altar Ruin dropping something after being broken (HOPEFULLY)
Gave up and now right clicking now skips world generation for the Snow Harbringer Machine
Fixed a bug where you could not break the Desert Altar Ruin Barrier
Whajersghkasgherj's segments will have a HOPEFULLY decreased chance for trying to despawn before the fight is over
Whajersghkasgherj's segments will now properly recognize their proper head segment when more than one Whajersghkasgherj is alive
John Hammer's Mini Hammers no longer drop any coins
Axe Titan only throws axes when having line of sight with the player
Woodpunk Railgun now uses local immunity frames
Visage of Whajersghkasgherj drops half the amount of money it used to
Whajersghkasgherj is now placed in front of Deerclops in Boss Checklist
Removed 12 debug items

Oh yeah, and there's a few unused items and stuff because I was working on a big update before it broke LOL

Update: 19 Oct, 2023 @ 7:19pm

Actually implemented Rapheal Fish's unique accessory LOL

Update: 19 Oct, 2023 @ 4:42pm

Defeating summoned demons for the first time now grants a Soul; having enough souls expands the Demon Summoner's catalog
Defeated demons will mark their scroll at the bottom
Added Raphael Fish
Fixed a bug where the Keys and Key Blocks from the Desert Altar Ruin would drop a test item
Fixed a bug where the Demon Seller would not sell anything

Update: 2 Oct, 2023 @ 1:34pm

Updated to be compatible with the latest version
Updated to the latest version of Boss Checklist
Ancient Scouts no longer spawn in towns
Wild Trams charge a shorter distance and do less charges
Reduced the damage of Ancient Scout and Wild Tram

Update: 12 Aug, 2023 @ 1:04am

Version 0.3.4 has been published to Stable (v2023.6)
Ported to 1.4.4
Added Boom Back
Added Flower Repellant, which will prevent Flower Platforms when it is in your inventory
Iron Brick Dungeons now have Life Crystals
Construction Wrench's missles now scale in damage twice as much
Bomb Tennis's explosion now hits enemies