Total War: ROME REMASTERED

Total War: ROME REMASTERED

Norman Invasion Remastered
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Update: 25 Aug, 2024 @ 10:57am

Changes (8.25.24)
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-Minor change to fix some missing internal strings.

Update: 18 Aug, 2024 @ 11:56am

Changes (8.18.24)
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-Upscaled textures for units in the battle map.
-Removed duplicate ancillary strings.

Update: 10 Mar, 2024 @ 2:15pm

-Fixed shields for norman light cavalry, norman cavalry, and viking bodyguard.

Update: 5 Mar, 2024 @ 10:26am

-Remastered political belief icons (religion replacement).

Update: 4 Mar, 2024 @ 4:31am

-Added Sandbox campaign: removed all scripted army stack spawns and AI assistance scripts. Improved starting economic conditions for some factions in the strategy map.
-Fixed shields for Norman units - Axemen, Armoured Spearmen and Armoured Axemen.
-Made tweaks to UI enhancements (by Lanjane).

Update: 29 Feb, 2024 @ 5:58am

-Added new radar maps
-Fixed issue with an invalid AI formation
-Political beliefs window only displays beliefs with greater than 0% conversion
-Replaced merchant strategy map model with vanilla model
-Added UI enhancements by Lanjane

Update: 11 Oct, 2023 @ 11:44am

-Fixed issue with radar map not showing properly in winter.

Update: 10 Oct, 2023 @ 1:15pm

-Added splash screen and made some cosmetic changes to the loading screen.

Update: 10 Oct, 2023 @ 5:55am

-Fixed quick battles (Added descr_quick_battle_locations.txt) and added water_trail_effect_running attribute to all mounts in descr_mount.txt.

Update: 19 Sep, 2023 @ 1:29pm

- Fixed issue with fort placement causing CTDs -> Used Vanilla BI Remastered new fort definitions in descr_settlement_plan.