Slay the Spire

Slay the Spire

Cranky
Showing 1-10 of 14 entries
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Update: 2 Jan, 2024 @ 7:47pm

v1.3.5
- attempt to fix tis bug? untested

Update: 31 Dec, 2023 @ 9:26am

v1.3.4
- fix scatter nails art missing

Update: 31 Dec, 2023 @ 7:19am

v1.3.3
- fix together in spire update (new one)

Update: 6 Oct, 2023 @ 5:47pm

v1.3.2
fix together in spire update

Update: 3 Aug, 2023 @ 10:41am

v1.3.1
- fix Diligent Work text not changing on upgrade

Update: 3 Aug, 2023 @ 10:37am

v1.3.0
- Diligent Work: no longer attuned, effect is now X (X+1)
- Salvage: damage 12 > 14, damage upgrade +4 > +1, upgrade now lets you choose between 2 tools
- Munch Battery: upgrade no longer increases windup, now increases dexterity by 1
- Mesmerise: cost 3 > 2, no longer applies weak.
- Gyroscope: damage 6 (9) > 8 (12)
- Unleash Rage: temp strength 2 > 3
- Toolerang: upgrade no longer increases damage, now increases attunings by 1
- Metal sheet: upgrade now increases part block by 2 instead of 1
- Mecha Manoeuvre: block upgrade +2 > +3
- Scatter Nails: damage upgrade +1 > +2
- Hasty Sweep: damage upgrade +2 > +1, upgrade now increases number of cards exhausted by 1
- Let 'er Rip: damage upgrade +4 > +2, upgrade now increases draw/discard by 1
- Gather Parts: heal upgrade +2 > +3
- Whir: upgrade no longer increases overall spin cost
- Cog Surge: upgrade no longer upgrades damage, now removes exhaust

- bugfix: trinkets no longer exhaust on manual part activation
- packmaster packs reenabled

Update: 9 Jul, 2023 @ 12:31pm

v1.2.0
- Worm Gear: now says "Spin 2: Scry 2" before drawing
- Reassemble: reworked. now reads "The next 3 times you draw a Part, gain 5 (7) Block and draw 1 card." + new VFX
- Hasty Sweep: reworked. now reads "Deal 8 (10) damage twice. Spin 3: Exhaust up to 2 cards in your draw pile."
- Resonance: reworked. now reads "Gain 5 Block. Spin 4: Increase this card's Block by 4 (6) this combat."
- Crank: windup 35 > 25, now has "Part: Wind Up 5" (yep, its now just big twist without the actuate)
- Tinker: reworded to say "Attune your hand" like masterwork/fiend fire
- Metal Sheet: uncommon > common
- Teddy Bear: common > uncommon
- Rearrange: damage 8 > 9
- Pitch Point: no longer Winds Up by base, upgrade adds wind up 1 and no longer increases damage
- Wear and Tear: damage 8 > 7, upgrade now increases Strength gain to 2 rather than increasing damage
- Vexing Glare: damage 2 > 3
- Greased Cogs: block 2 > 3
- Scanner: no longer plays the attunement SFX
- Trinkets no longer Exhaust when activated, but they are Ethereal
- Belt Drive: skill plays needed 3 > 4
- Seven Segment Display: now capitalises ALL lmao

Update: 2 Jul, 2023 @ 6:23am

v1.1.0
- Ascension 14 max hp loss 8 > 4 (forgot to change this lol)
- Tip: damage upgrade +4 > +2, upgrade now increases strength loss by 1
- Hasty Sweep: damage 28 > 30
- Diligent Work: now starts off attuned
- Munch Battery: Windup on upgrade +4 > +5
- Sawblade: damage increase upgrade +1 > +2
- Lost Cog: damage 6 > 7
- Jack-in-a-Box: base windup 3 > 4, upgrade windup +2 > +1
- Read Instructions: now requires you to spin 5
- Perpetual Form: reworked into a stance, cogwheels 6 (8) > 8 (12)
- Mesmerise: Weak 2 > 1
- Rare Coin: Actuations 2 > 3
- Tinker: Block 8 > 6
- Machinic Modification: Windup upgrade +1 > +2
- Inertia: Strength upgrade +1 > +2
- Kinetic Servo: no longer activates on non-attack damage (like beat of death lmao)
- Fix Toolerang vfx looking weird
- Tweaked the wording of Tinker, Teddy Bear, Reassemble, Blurrier
- Tweaked the wording of the Equip keyword to say "Actuate" rather than "activate the effect of your tool"
- Blinded (from torch) now removes itself at the same time as other powers
- Let Go keyword now tells you that it counts as spinning
- Bouncy Ball: now correctly upgrades damage
- Torch: Block 2 > 1
- Beta art for a couple of cards
- Packmaster packs:
- All cranky packs temporarily disabled until the next packmaster update releases which includes support for external packs
- Tools pack: removed unleash rage, added read instructions
- New pack: Parts - Unleash Rage, Scatter Nails, Twisting Strike, Metal Sheet, Futureproofing, Emergency Stop, Vexing Glare, Rewinder, Dangerous Deterrent, Wear and Tear, Sawblade potion
- New pack: Clockwork - Solder, Blurrier, Whirl, Whir, Mechanical Manoeuvre, Potential Energy, Cogwheels, Tip, Advance, Machinic Modification. Winder will always show when this pack is enabled

Update: 24 Jun, 2023 @ 8:40am

v1.0.5
- Together in Spire - fix cranky winders all showing the same value

Update: 23 Jun, 2023 @ 6:20am

v1.0.4
- Fix Scanner description