Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Cestus - *punches you knightly*
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Update: 10 Dec, 2024 @ 8:46pm

techroll no longer causes the guy to crash!! (yay)
thanks cheezballs

also i really should give this guy some major overhaul but im way too lazy tbh

Update: 26 Jun, 2024 @ 6:35pm

whoops! f1 grab!!

Shield Slide changes!
- Shield Slide is slower now
- Shield Slide emphasizes more on conserving momentum
- Shield Slide can be used mid-air
- Using Shield Slide mid-air can be used to initiate the hitbox earlier than usual

Barrage
- Spawns slightly higher (i think... i forgor)
- Now lasts 18 frames total from 16 frames (slower and more punishable!!)

Ballista
- Bolt spawns at F12 compared to F9
- Bolt now forces a Hard Knockdown when pinned against the floor (less bugs!)

Other stuff
- Launch is slower
- Bludgeon is slower now
- Cestus is slightly heavier now
- Grab is no longer F1 (whoops)
- Pierce hitbox starts from F9 to F12

P.S: do you think i can get copyright striked for his hustle or nah

Update: 25 Dec, 2023 @ 2:37am

whoops

- Rupture
-- No longer safe on parry
--- Will not shoot fire when parried
--- Lessened the backwards force after the initial hitbox
-- No longer safe on block (Block Punishable)

- Barrage
-- IASA 15 instead of 10

- Hard Punch
-- Generally fixed lmfao

Update: 21 Dec, 2023 @ 7:00pm

woah, block update!!

just missed the fella so here he is
also might rework him? idrk im thinking about it
i wana improve him but im not sure how
maybe sprites lmao

Update: 30 Aug, 2023 @ 9:26pm

whoopsies
- Cestus' Shield Bash Down is no longer F5 when very close to the ground.

let me know other weird things ya notice so i can fix them 10 days later (jk ill fix em as soon as i can, but schoolworks a bitch)

Update: 30 Jul, 2023 @ 4:28pm

blurfs
- Hard Punch no longer beats Horiz Slash unless very close distance
- Shield Bash Down now applies a constant force downwards, like Robot Crash
- Some "minor" bug fixes

also hes out on itch so thats pretty cool

Update: 20 Jul, 2023 @ 4:03am

shield slide funky
- Shield Slide no longer makes the game loop endlessly when blocked

Update: 19 Jul, 2023 @ 1:45am

whoops
- Hustle now actually gains meter per tick (i changed the actual taunt script and forgot i needed to make my own)

Update: 17 Jul, 2023 @ 4:19am

new shit (pog)
- New changes to Ballista, coding-wise, nothing really changed except hopefully the bug is fixed
- Hustle now gives meter according to how long its being used, like, gives meter per second (haha)

idk if the ballista bug is fixed but im gona hope so, just lmk if its still weird

Update: 12 Jul, 2023 @ 1:03am

bugfixes with ballista
- Ballista no longer leaves the opponent in Grabbed state when it fizzles on the ceiling

let me know if theres any other bugs and ill try to fix it (and preferably be more specific about how you did it)