Black Mesa

Black Mesa

The Dikinbaus Tower
Showing 1-5 of 5 entries
Update: 4 Jul, 2024 @ 3:17am

Improvements to lighting and sunshadows

Update: 24 Feb, 2024 @ 6:14am

- Fixed use of nodraw textures on the edges of bathroom sink shelves in changing rooms
- Computers now come with mice

Update: 13 Nov, 2023 @ 5:54am

- Rotated map by 180 degrees on the Z axis to make sunshadows come from the front of the map
- Replaced static door brushes with rotating doors. All doors can now be opened with the use key
- Fixed locker rooms to make the opening the same width as the double doors.

Update: 14 Sep, 2023 @ 9:59am

- Sunshadows set to better angle, Light_environment set to values more suitable for this skybox. Should improve shadowing/lighting.

-Minor vis optimisation (added a couple of bits of geometry to func_detail that I previously overlooked)

Update: 1 Jul, 2023 @ 10:19am