Rivals of Aether

Rivals of Aether

Truck-Kun
Showing 1-7 of 7 entries
Update: 13 Jun, 2024 @ 7:46pm

truck v1.6

general
= added trailer made by Dakota
= added "waga bobaga" alt

uspecial
- pratland time 14 -> 16
- pratfall acceleration 0.85 -> 0.65
- horizontal speed after teleport limited to 1 pixel per frame during endlag

fspecial
- endlag 11 -> 13

Update: 8 Dec, 2023 @ 4:00pm

truck v1.5

general
= some alt-specific sfx will be disabled during the weekend of Dec 15-17 due to RCS

fstrong
+ startup 18 -> 17
+ startup friction increased, should help fstrong be more precise
= hitboxes adjusted, fits visual better
- endlag 16 -> 17

ustrong
+ final hit kb scaling 1.0 -> 1.05

fspecial
- adjusted startup anim and sfx, should help fspecial be more reactable
- hitbox width 66 -> 64

uspecial
- pratland 10 -> 14

Update: 3 Sep, 2023 @ 1:21pm

truck v1.4

nspecial
- fixed bug that still restored resources on hit after the projectile has been parried
~ adjusted sfx

Update: 30 Aug, 2023 @ 6:47pm

truck v1.3

bair
+ startup 10 > 9
+ sweetspot size 10x14 > 15x20

fair
+ non-spike kb scaling 0.7 > 0.75

nspecial
- crouch cancel reduces hitpause to 5 frames (this was always intended but i kept forgetting to implement it)

dspecial
+ crouch cancel no longer reduces knockback/hitstun
+ hitstun multiplier 0.85 > 0.9

Update: 27 Aug, 2023 @ 12:11pm

truck v1.2

~ added "Cracked" alt
~ swapped the blue and red alts (got the order wrong lol)
~ fixed(?) bugged interactions with articles when the plat is overlapping the ground

nspecial
- cooldown 26 > 35
- no longer creates plat on parry
- hsp on parry multiplied by 1.5
- put on cooldown for 90 frames on parry
~ fixed basecast hit particles appearing after parry

uspecial
- can no longer fastfall during pratfall

jab1
+ hitbox width 64 > 68 (farther in front)

utilt
+ front hitbox width 51 > 62 (farther inside)
+ front hitbox height 76 > 80

dtilt
+ hitbox width 74 > 80 (farther inside)

dstrong
+ hitbox height 30 > 36 (farther above)

fstrong
+ hitbox width 80 > 84 (farther in front)

Update: 13 Aug, 2023 @ 6:48pm

truck v1.1

general
= fixed miscolored pixels on portrait
= added alts
+ walljump vsp 9.5 > 9.75

jab
+ jab1 hitstun multiplier 0.75 > 1
+ jab1 cancel frame 5 > 4
- jab1 hitpause 4 > 5
+ jab2 hitstun multiplier 0.75 > 0.85

dattack
- hitpause 6/.3 > 7/.3

nspecial
- hitpause 21 > 19
- cooldown 20 > 26

fspecial
- cooldown 25 > 27
- endlag 10 > 11
+ endlag gravity 0.2 > 0.05

uspecial
+ fixed bug that allowed plat to despawn after starting teleport

dspecial
+ crosswalk homing code adjusted, should avoid rare occurrences of opponents landing on the crosswalk plat before being hit

Update: 1 Jul, 2023 @ 1:45pm

v1.0