Brotato

Brotato

Serious-SomeSeriousWork
Showing 11-20 of 39 entries
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Update: 19 Nov, 2024 @ 5:00pm

Update: 17 Nov, 2024 @ 3:11am

Character:
Hunter+:Fixed bug not starting with a Trophy
Fire God: Fixed bug not gain elemental damage when kill enemy

Update: 14 Nov, 2024 @ 10:36pm

Character:
Seal: Fixed bug consumable drops twice

Item:
Pirate Flag: Fixed bug not generating elite enemy

Update: 14 Nov, 2024 @ 9:12pm

Update: 12 Nov, 2024 @ 6:01pm

Character:
Fixed many bugs about effects

Weapon:
Slap:
Fixed bug not dealing damage to all enemies when deal a critical strike

Item:
Express box:
Fixed bug at wave end if you got this item

Update: 1 Nov, 2024 @ 7:16am

Base:
Now works to current version

Character:
Cactus:
Spikes on get hit, increased range to 500(from 200)
Hurry:
Increased enemy to 150%(from 125%)
Increased extra damage to BOSS to 75%(from 50%)
Cowboy:
Crit chance while standing increased to 50%(from 25%)
Naughty:
+25%Bouncing damage
Damage modification decreased to -50%(from -33%)
Thief:
Lose materials by 900% damage taken (up from 700%)

Weapon:
"Hand" gun:
Increased base attack speed of tier 1-3
Attack speed scaling increased to 10%/13%/16%/20%(from 10%)
Fan:
Projectile can deal extra 20% melee damage
Bow:
Every extra bow increases 1 pierce instead of projectile
Piercing damage increased to 90% (from 50%)
Base damage increased to 8/13/19/26 (from 5/7/8/12)
Grenade:
Frags deal 75% ranged damage(up from 50%)
Frags range increased to 600(from 300)
Nunchakun:
Deals 10%/20%/30%/ attack range damage (up from 5%/10%/15%)
Foot:
Base damage increased to 10/18/32/58
Reduced base attack speed
Crit damage decreased to 1.5X(from 2X)

Item:
Blood money:
Drops 60% extra material(from 40%)
-2 armor (up from -3) each time get punished until wave end
Air strike:
Explosion deals 100%(up from 75%) ranged/engineering damage
increased base price to 82(form 78)

Update: 9 Sep, 2024 @ 11:25pm

Characters:
Seal, Cactus, Reaper, Blunt Shooter, Robotato, Ranger+, Hunter+, Wildling+: Added Bow as starting weapon
Drunken: Fixed moving issue

Weapons:
Bow:
Added tier I and tier II
Projectiles reduced to 1
Reduced ranged damage scaling to 90% (from 100)
Increased base attack speed, reduced base damage
New effect: Every Bow equipped +1 projectile for this weapon

Fan:
Increased base attack speed, projectile's range and knockback power

Nail gun:
Increased ranged damage scaling to 75% (from 50%) and engineering scaling to 90% (from 65%)

Items:
Pinball:
Increased bounce damage reduction to 25% (from 20%)
Now your projectiles bounce at most twice
+1 bounce

Update: 3 Feb, 2024 @ 8:55pm

Update: 3 Feb, 2024 @ 8:26pm

Characters:
Removed characters for now: Jack+, One Arm+, Arms Dealer+

Weapons:
Rifle: Removed Tier I, added "Pricise" tag
Water gun: Add Tire I, added in Water god's starting weapon list

Items:
New item: Pinball

Trickbox: Halved additional damage, -5% enemy speed
Explosive fuel: Now scaled by explosion damage
Pirate flag: Now +15% number of enemies and 5% enemy speed(Because enemy number and speed at next wave don't work,)

Update: 14 Jan, 2024 @ 7:39am

Pactato: Percent damage on pick up material will now updated real-time