Brotato

Brotato

Serious-SomeSeriousWork
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Update: 14 Jan, 2024 @ 5:02am

Hurry: +15% material drop
Fan: Wind damage reduced to 15% attack speed(for all tiers), wind range reduced to 150(from 350), piercing damage reduction increased to 50%/40%/30%/20%(from 20% for all tiers)

Update: 14 Jan, 2024 @ 2:26am

New characters: Fat, Hurry, Football player, Cowboy

Beer bottle: increased attack cooldown
Foot: Increased knockback power

Update: 6 Jan, 2024 @ 6:48pm

New characters: Naughty, Waster

M.J.: Fixed a bug the moonwalk not work
Drunken: Fixed a bug the drunken move not work

Bow: Removed Tier I and II, decreased attack cooldown, increased spread

Update: 11 Nov, 2023 @ 2:29am

Update: 6 Nov, 2023 @ 4:51am

Fixed a problem Druken's weapons will be in wrong position if it dodges too frequently

Update: 5 Nov, 2023 @ 12:10am

Characters:
Careless:
Reworked:
7% chance lose materials picked up, increase same value of range instead
20% chance lose item or weapon purchased, +1% damage for every 5 material costed
20% chance lose one of weapons to combine, increase 15%/30%/60% attack speed(depends on weapon tier)
20% lose item box picked up, +10% speed, +20% additional critical chance if it's a legendary box
-1% xp gain on level up

Druken:
+2% damage instead of +5% dodge on get hit
Dodging does not increase attack speed and damage any more, but cools down all weapon immediately
-25% attack speed

Robotato:
Removed starting turret
Removed negative modification for percent damage and critical chance
When sell out a wrench, you will get a turret, same level with the wrench sold out

Reaper:
Kill 20 enemy to get a random mainly stat(down from 50)
+1 killing count to get stat on wave end

Chiyuan:
Removed effect "-1% damage for every 5 max hp"

Rabbit:
Dodging attack deals 1500% luck of damage, up from 100%

Items:
New items:
Spring, Pirate flag

Air strike:
Deals 75% ranged and engineering damage, up from 50%

Blood money:
You lose half of current health instead of remain 1 health, and -3 armor until wave end

Lucky customer:
Reworked:
You have 20% chance get an extra one when you buy a item not unique

Trick box:
Won't affect medic turret's healing value

Phantom strike:
Increased damage to 3% damage dealt, up from 1 flat damage

Weapons:
"Hand" gun, Water gun, Bow, Nunchakun:
Increased base damage

Nail gun:
Damage scaling increased to 75% engineering, up from 50%
Increased base attack speed

Rifle:
0 piercing ( down from 1)
0 piercing damage reduction (down from 25%)
15%base critical chance(up from 3%)

Hand grenade:
50% bounce damage reduction ( down from 100%)

Slap:
Deals 10% damage dealt to all enemy on critical hit, instead of dealing flat damage

Update: 2 Sep, 2023 @ 9:18pm

Updated image resource of weapons and items

Careless:
-25% item prize
+3% item prize at wave end

Ranger+:
Fixed a problem ranged damage didn't add bounce time

Beer bottle:
Range decrease to 125(from 180)

Fan:
Damage scaling change to attack speed(from speed)

Rifle:
+1 pierce
Pierce damage reduction reduced to 25%(from 50%)

Update: 28 Aug, 2023 @ 6:44am

Fixed the problem characters didn't load (sorry for such mistake)

Update: 28 Aug, 2023 @ 4:46am

New characters:
Pac-Potato, Rabbit

Tweaks:
Beer bottle:
+1 hp regeneration for all levels

Blood money:
Now it's a legendary unique item

Bounty post:
Extra material drop reduced to 15% from 25%

Rifle:
Critical hit now reduces 85% cooldown (down from 90%)

Foot:
Fixed some problem of Tier IV

Update: 19 Aug, 2023 @ 5:01am

Fixed problem that drone operator's drone shoot too slow while using weapons have reload time
Reduce cooldown of all new weapons