Library Of Ruina

Library Of Ruina

Basemod Nightly
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Update: 17 Jun @ 11:38am

Updated Assorted Fixes (hotfixed a corner case of passive destruction + added config/disabled logging intercepted exceptions by default).

Update: 14 Jun @ 12:00pm

Updated Assorted Fixes and Extended Loader.

Update: 1 Jun @ 1:05pm

AssortedFixes: hotfixed the fix for lingering dice effects (was causing errors on some effects).

Update: 1 Jun @ 1:32am

UnitRenderUtils: added a workaround for a compatibility issue that arose due to the CharacterSkin fix.

Update: 31 May @ 7:15pm

Fixed duplicate assembly detection, current mod id potentially being incorrectly recorded for logging, and issues caused by MakeLorId potentially being inlined. Removed GetModPath patch (duplicated in Assorted Fixes). Fixed BuffExtension.Modify calling OnGainChargeStack even if gain was not byCard (to match vanilla AddKeywordBuf behaviour). Updated ExtendedLoader, UnitRenderUtils and AssortedFixes.

Update: 2 Mar @ 12:11pm

Hotfixed Assorted Fixes.

Update: 2 Mar @ 7:58am

Updated Assorted Fixes, improved menu skin optimization, fixed a bug in SummonLiberation and some minor issues.

Update: 27 Jan @ 12:16pm

Updated Assorted Fixes, removed passive list patch (due to being duplicated better in Assorted Fixes and causing font issues).

Update: 25 Jan @ 4:43am

Moved formation index patch from SummonLiberation to UnitRenderUtils. Updated UnitRenderUtils and AssortedFixes. Fixed a bug in SummonLiberation's SummonUnit (using -1 for automatic index was causing the unit to spawn at -1 index if no other units of the same faction were present).

Update: 26 Oct, 2024 @ 9:33pm

Assorted Fixes: corrected battle dialogue fix, added Red Mist's Page lock UI fix. UnitRenderUtils: fixed additional characters not being enabled in BattleSetting; fixed character render issues in case ChangePanelCanvas is used.