Hearts of Iron IV

Hearts of Iron IV

Better AI Buffalo
Showing 1-10 of 243 entries
< 1  2  3 ... 25 >
Update: 2 Aug @ 11:27am

- Radar techs add 2 air base on 2 random core (in addition to raddar)

Update: 1 Aug @ 11:33pm

- Reduce a little ai factor for produce cas
- order to ai to research logistic companie support
- improve ai factor for for 42/45 support cies research
- Add logistic support cie to all my ai template except of course suppression one
- looklike i finally nuked motherships ai production by change value to the opposite of fighter (because it's in teh same archetype)

Update: 30 Jul @ 12:22am

- Delete one of my old own mod line that allowed ai to produce motherships with a big industry; it's a waste of ressources and factory : in an war of attriction between 2 ai, the one without motherships win because more of all others equipments are produced

Update: 30 Jul @ 12:09am

- Looklike fixed ai armored car production in redux
- Have to concede idk what to do for forbid ai to produce missiles (even if only 1 factory actually used on them) and the mass production of motherships (that use a lot of factory and ressources even if it's generally in the end of production line.

Update: 29 Jul @ 8:40pm

- Desactivate order i previously add to ai for build rocket site (cause paradox ai dont deploy and use missile anyway)
- Desactivate ai production of missiles/motherships/armoredcar

Update: 28 Jul @ 3:49am

- order to ai with > 49 civilian factory to build up research facility after 9.9.38 and 9.9.40 for nuclear

Update: 27 Jul @ 9:09pm

- 38 radar tech give 2 radar level in 2 random core state ( between have -1 radar lvl than tech that spawn, untill last radar tech, or possibly +1 if one of the state had yet 1 radar at this moment i choose the second solution)

Update: 27 Jul @ 7:13pm

- Last tech of radar / aa give max possible number of radar//aa on target state because no importance here you cant have more than the max possible high lvl in the game with all tech, so it guaranted in the end of tech 2 core state with max lvl radar and aa for every country

Update: 27 Jul @ 6:41pm

- Downgrade number of radar/aa add on each step cause its cumulative and not limited by max number of tech

Update: 27 Jul @ 4:40pm

- Radars and aa appear on 2 random core on every step (cause the random state is fix on the start of the game for every step it's always the same)