Space Engineers

Space Engineers

[bugged]Shipyards Revival
Showing 21-30 of 41 entries
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Update: 4 Nov, 2024 @ 1:53am

god tier weld and grind terminal info

Update: 3 Nov, 2024 @ 7:01pm

Update Communication.cs

Update: 17 Oct, 2024 @ 2:03am

pcu for yards

Update: 14 Aug, 2024 @ 12:43am

Merge pull request #43 from StarCoreSE/shipyardcrashfix

more nullchecks

Update: 13 Aug, 2024 @ 9:50pm

Merge pull request #42 from StarCoreSE/shipyardcrashfix

force an update, swap out concat for yard

Update: 18 Jul, 2024 @ 6:01am

temp reversion for debugging

Update: 5 Jul, 2024 @ 10:07pm

Merge pull request #28 from InvalidArgument3/muzzfoam

stop likely race condition from shipyard multithreading

Update: 4 Jul, 2024 @ 2:14am

Merge pull request #27 from InvalidArgument3/muzzfoam

Muzzfoam

Update: 1 May, 2024 @ 3:01pm

Merge pull request #9 from InvalidArgument3/shipyardcrashfix

add an isdedicated check to fix shipyard billboard crash

Update: 1 May, 2024 @ 2:42pm

temp fix