Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Conditional Maze
Showing 1-4 of 4 entries
Update: 2 Aug, 2023 @ 7:28pm

The day I hang out with cohorts
there's multitudes of bug reports.
Left them after five
to get in my jive
and correct this module's course. (????)
(Fixed improper logging, rotation issues, all sprites permanently turned red upon quickly striking twice, and changed behavior related to the goal and the multiple presses condition.)

Update: 1 Aug, 2023 @ 2:14pm

I've sat here thinking so slow
making this limerick not blow.
But prolonging this
another bug fix
just isn't the way to go.
(Fixed more unintended behavior)

Update: 31 Jul, 2023 @ 9:25pm

I made a mod that's sublime
for the Modding Jam #5.
But there's bugs in the code
that'll make you explode,
but I surely fixed them this time.
(Fixed a bug with the "multiple presses" action and something else I forgot about.)

Update: 31 Jul, 2023 @ 3:54pm

first