Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
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Update: 27 Jun @ 3:08pm

Suspicious Lab

Suspicious Lab (override) ruins
+ Removed 'Cannibal Grand Wizard is alive' world state.
+ Added 'all major cannibals killed (UWE)' world state.

So this world state doesn't trigger earlier messing ownerships.

Update: 27 Jun @ 2:54pm

TWEAKS:

Reverted changes to 'Cannibal Village Ruins'. So it no longer requires Daymond to be dead.

Fixed world states at 'Old Village'.
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrites. (This world state requires the cannibal leaders AND Daymond to be dead to trigger)

FIXED WORLD STATES:

Armoury Ruin Cannibal Plains (override) [charred]
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Armoury Ruin Cannibal Plains (override) [blood]
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Armoury Ruin Cannibal Plains (override) [gnawed]
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Fishing Village
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrite. (This world state requires the cannibal leaders AND Daymond to be dead to trigger)

Fishing Village (override) Cannibals
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrite.

Fishing Village (override) Cannibals [charred]
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrite.

Fishing Village (override) Cannibals [blood]
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrite.

Fishing Village (override) Cannibals [gnawed]
+ Added 'Cannibal Vilage (override) Destroyed' as possible town overwrite.

OTHER FIXES:

+ Kaupang, Home of the Meat Lord and the Blood Butcher Tribe, was set as a Painted Tribe too. Removed Painted Tribe ownership.

Update: 25 Jun @ 9:47am

Dropped support to Hive Cybernetics Unofficial Expansion (WIP)

Update: 25 Jun @ 9:14am

Dropped support for the full version of 'Great Frontiers - World Overhaul (WIP)'. Instead I'll be adding support for each individual part so only the fully compatible mods would be added at the collection.

Update: 24 Jun @ 8:38am

Cannibal Village Can Plains W/Ratch

Cannibal Village Can Plains W (override) [gnawed]
Cannibal Village Can Plains W (override) [painted]
Cannibal Village Can Plains W (override) [blood]

+ All instances of 'Cannibal Village Can Plains W' renamed back to 'Ratch'
________________________________________________________________________________

Cannibal Village Dark W/Blod Hals

Cannibal Village Dark W
+ Added 'Cannibal Village Dark W (override) [painted]' as possible town overwrite.
+ Added 'Cannibal Village Dark W (override) [charred]' as possible town overwrite.
+ Added 'Cannibal Village Dark W (override) [gnawed]' as possible town overwrite.
+ Changed the leader 'Flesh Wizard' to be from the 'Blood Butcher Tribe' instead of 'Painted Tribe'. That way he won't get killed by their own people.

Cannibal Village Dark W (override) [painted]
+ Added 'Cannibal Village W (override) Sturm' as possible town overwrite.
+ Removed 'Cannibal Village Ruins' as possible town overwrite.
+ Added 'Flesh Wizard' (DEAD) world state.

Cannibal Village Dark W (override) [charred]
+ Added 'Cannibal Village W (override) Sturm' as possible town overwrite.
+ Removed 'Cannibal Village Ruins' as possible town overwrite.
+ Added 'Flesh Wizard' (DEAD) world state.

Cannibal Village Dark W (override) [gnawed]
+ Added 'Cannibal Village W (override) Sturm' as possible town overwrite.
+ Removed 'Cannibal Village Ruins' as possible town overwrite.
+ Added 'Flesh Wizard' (DEAD) world state.

Cannibal Village W (override) Sturm
+ Removed 'Meat Lord is alive' world state.
+ Added 'all major cannibals killed (UWE)' world state.

+ All instances of 'Cannibal Village Dark W' renamed back to 'Blod Hals'

________________________________________________________________________________
Cannibal Village Dark E/Blasa Fram

Cannibal Village Dark E
+ Added 'Cannibal Village Dark E (override) [charred]' as possible town overwrite.
+ Added 'Cannibal Village Dark E (override) [gnawed]' as possible town overwrite.

Cannibal Village Dark E (override) [blood]
+ Added 'Cannibal Village Dark E (override) [charred]' as possible town overwrite.
+ Added 'Cannibal Village Dark E (override) [gnawed]' as possible town overwrite.
+ Changed 'Sinew Lord is alive' world state to DEAD. So it requires both Painted Tribe Leaders to be dead for this town overwrite to trigger.

Cannibal Village Dark E (override) [charred]
+ Added 'Cannibal Village E (override) Sturm' as possible town overwrite.
+ Removed 'Cannibal Village Ruins' as possible town overwrite.
+ Added 'Sinew Lord is alive' (DEAD) world state.

Cannibal Village Dark E (override) [gnawed]
+ Added 'Cannibal Village E (override) Sturm' as possible town overwrite.
+ Removed 'Cannibal Village Ruins' as possible town overwrite.
+ Added 'Sinew Lord is alive' (DEAD) world state.

Cannibal Village E (override) Sturm
+ Removed 'Meat Lord is alive' world state.
+ Added 'all major cannibals killed (UWE)' world state.

+ All instances of 'Cannibal Village Dark E' renamed back to 'Blasa Fram'.

Update: 20 Jun @ 11:08am

Old Village/Rendeft

Old Village (override) [charred]
+ Added 'Old Village (override)' as possible town overwrite.
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Old Village (override) [painted]
+ Added 'Old Village (override)' as possible town overwrite.
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Old Village (override) [blood]
+ Added 'Old Village (override)' as possible town overwrite.
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Old Village (override)
+ Removed 'Cannibal Grand Wizard is alive' world state.
+ Added 'all major cannibals killed (UWE)' world state.
+ Added 'Cannibal Village Ruins' as possible town overwrite.

Cannibal Village Ruins
+ Added 'Daymond is okay' (dead) world state.

+ All instances of 'Old Village' renamed back to 'Rendeft'
+ unexplored name set back to: 'Old Village'


Cannibal Village Can Plains E/Karn

Cannibal Village Can Plains E (override) [charred]
Cannibal Village Can Plains E (override) [blood]
Cannibal Village Can Plains E (override) [gnawed]

+ All instances of 'Cannibal Village Can Plains E' renamed back to 'Karn'


Cannibal Village Can Plains S/Lortmondy

Cannibal Village Can Plains S (override) [charred]
+ Replaced 'Cannibal Village Ruins' with 'Cannibal Vilage (override) Destroyed' as possible town overwrite
+ Added 'Cannibal Vilage (override) Deadcat' as possible town overwrite.

Cannibal Village Can Plains S (override) [painted]
Cannibal Village Can Plains S (override) [blood]

+ All instances of 'Cannibal Village Can Plains S' renamed back to 'Lortmondy'
+ unexplored name set back to: 'Heast'

Update: 20 Jun @ 9:36am

Changes to Cannibal Capital/Deadcat

Cannibal Capital (override) Deadcat [Kaizo]
- Completely replaced by 'Cannibal Capital (override) Deadcat' [UWE] overwrite.

Cannibal Capital (override) Deadcat [UWE]
These stuff from Kaizo's replaced override were added to UWE's:
- No-foliage range: 500
- Size radius: 600 (up from 350)
- Bar Squads:
* Deadcat Ranger patrol
* Deadcat Smugler
* Tech Hunter Pacifier
* Machinist Pacifier
- Defaul resident: Deadcat squatters.
- Residents:
* Deadcat Tavern
* Deadcat Ranger Station
* Farm shop Deadcat
* Deadcat Ranger Tower
- Roaming squads: Deadcat Ranger Patrol.

Deadcat (override) [painted]
- Removed 'Cannibal Capital (override) Deadcat' [Kaizo] as possible overwrite.

Deadcat (override) [blood]
- Removed 'Cannibal Capital (override) Deadcat' [Kaizo] as possible overwrite.

Deadcat (override) [gnawed]
- Removed 'Cannibal Capital (override) Deadcat' [Kaizo] as possible overwrite.

Update: 19 Jun @ 1:29pm

UWE - KAIZO

Tower Of Goats (override) [blood]
+ Added 'Tower Of Goats (override) [charred]' as a possible town override.

Tower Of Goats (override) [painted tribe]
+ Added 'Tower Of Goats (override) cannibal hunters' as a possible town override.
+ No longer directly depends on Cannibal Hunter Robun status
+ Removed 'all major cannibals killed' since it needs 'Mighty Canhead' to be alive.

Tower Of Goats (override) [charred]
+ Added 'Tower Of Goats (override) [bone tribe]' as a possible town override.
+ Added 'Tower Of Goats (override) cannibal hunters' as a possible town override.
+ No longer directly depends on Cannibal Hunter Robun status
+ Removed 'all major cannibals killed' since it needs 'The Grand Wizard' to be alive.

Tower Of Goats (override) [bone tribe]
+ Added 'Tower Of Goats (override) cannibal hunters' as a possible town override.
+ No longer need Cannibal Hunter Robun for it to trigger.
+ Removed 'all major cannibals killed' since it needs 'Marrow Lord' to be alive.

Tower Of Goats (override) cannibal hunters
+ Removed these possible town overrides: 'Tower Of Goats (override) [painted tribe]', 'Tower Of Goats (override) [charred]', 'Tower Of Goats (override) [bone tribe]'.
+ Now need all major cannibals to be dead instead of only Marrow Lord to be dead.

Update: 12 Jun @ 11:43am

Fixed height of Actuation System Cyberimplant (Hive Cybernetics Unofficial Expansion)

Update: 5 Jun @ 5:25pm

+ Bread's House is now a ruined building and it's buyable (Band of Rejects - New Recruits)
+ Fixed a Storm House at Farm Ruins (Zone 21.12)