Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
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Update: 11 Jul @ 10:26am

Fixed my fix of The Armoured Direwolf so it works with Armoured Direwolf - Chainmail version

Update: 11 Jul @ 9:34am

Removed dependencies to all robotic fauna

Update: 10 Jul @ 1:54pm

Currently on the animal section of the edit list.

Update: 9 Jul @ 4:30pm

Several small changes. Check the 'Changes' at the discussion tab.

Update: 9 Jul @ 1:54pm

Suspicious Lab: Removed Cooking Pit and replaced with a Prisoner Cage.

UWE:
+ The bugmaster and their pets would no longer eat their prisoners. So a potential recruit that spawn there added by other mod would survive till you rescue them.

Bounties Galore:
+ Set Zander's building as private.

Survival Shelter:
+ Tweaked so they can be only be used by 1 or 2 operators at the same time. x8 Heal rate (the same as a normal bed)

Band of Rejects - New Recruits
+ Sarujan spawn at all Kaizo/UWE cannibal overwrites too.

Minor Faction Overhaul - Scavengers
+ Added execute death item.

Minor Faction Overhaul - Blood Raiders
+ Added execute death item.

Minor Faction Overhaul - Preacher Cult
+ Added execute death item.

Minor Faction Overhaul - Sand Ninjas
+ Added execute death item.

Minor Faction Overhaul - Skeleton Bandits
+ Added execute death item.

Minor Faction Overhaul - United Heroes League
+ Added execute death item.

Children Overhaul:
+ Added death item to hungry bandits, cannibals and dust boys.

Update: 8 Jul @ 10:10am

UWE
+ Fixed nomad pants.
+ 'Ray' and 'Cyber Ray' now have a new dialogue package: 'Ray (Player)' to avoid a bug with 'Sparring Partners'.
+ Removed 'SP_TrainingInherit' from the regular 'Ray' dialogue package.
+ All raw fishes are edible by the supported hivers that can eat raw meat.

Bounties Galore
+ The 'Fog King' now have a standard first aid kit.
+ 'Drug Peddler Caravan Boss' now has a standard first aid kit.
+ 'Snith' now has a basic first aid kit.
+ Renamed 'Goblin' to 'The Goblin'. So the leader is easier to identify.
+ 'Gryf' now has a standard first aid kit. Removed 'Hashish' as Death Item and added them to his inventory.

Gastronome
+ All raw parts (including crab meat) are edible by the supported hivers that can eat raw meat.
+ Garru butt is only edible by race that can eat human teeth.
+ The Hive Queen can’t eat raw food.

Hesh's Hive Cooking.
+ 'Dronefisk' is now edible by the supported hivers that can eat raw meat.

Ashen Hive
+ Ashen Hive Queen, Ashen Hive Soldier and Ashen Hive Worker are now immune to gas.
+ Ashen Hive Soldier needs to be immune to both acid and gas.

Race - Ashen Hive Scout
+ They're now immune to gas and acid.

Resort Island
+ The Affluence Center Shop now only has 2,500 cats (down from 75,000,000)
+ The Nutrition Center Shop now only has 2,500 cats (down from 50,000,000)
+ The Beach House Shop now only has 2,500 cats (down from 50,000,000)
+ The Hunter Club Shop now only has 2,500 cats (down from 50,000,000)
+ The Empire Fashion Shop now only has 2,500 cats (down from 50,000,000)
+ The Outdoor BBQ Shop now only has 2,500 cats (down from 50,000,000)

Sleepe Well
+ Set building category name for easier integration with the collection.

Update: 7 Jul @ 11:24pm

Removed support to NPC Barber Droid

Update: 7 Jul @ 3:20pm

Reverted changes to all particular armors and weapons. They're moved to a new mod.

Update: 5 Jul @ 10:43pm

NOTICE: Ignore the 'missing mod' warning it's an error and is harmless.

Fixed name: 'Hill Marauder King, /NAME' to 'Hill Marauder King, /NAME/'

Aplied the changes from 'Portrait Enlargement' and 'Portrait Enlargement (for Animals)' to all the animals and subspecies at this collection.

All animals and their subspecies now have the 'get out of bed when in trouble' (and eat any bodies if aplicable) AI goal.

Update: 4 Jul @ 5:08pm

Assigned UWE's bolt blueprint to 'Bolts: Three Shots'