Pummel Party

Pummel Party

Pummelplex
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Update: 15 Oct, 2024 @ 2:47am



Small Update [Version 1.2.7]

Changes/Fixes:
  • Fixed two reaper-spaces that didn't work correctly.

Update: 21 Sep, 2024 @ 10:49am



Small Update [Version 1.2.6]

Changes/Fixes:
  • Fixed false settings for a space on the right of the main circle. (Thanks to Rapi88 for the hint)
  • Changed paths and spaces for the bottom section of the main circle.
  • Added a ticket fee of 5 keys for the shorter path on the bottom section of the main circle.

Update: 19 Sep, 2024 @ 11:28am



Small Update [Version 1.2.5]

Changes/Fixes:
  • Fixed some text elements that were clipping
  • Deleted some spaces at intersections
  • Added two item dices on the board. When go go through them, you will get a free item. These spots do not count as spaces.

Update: 24 May, 2024 @ 2:49am



Small Update [Version 1.2.4]

Changes/Fixes:
  • Fixed the chest shuffling spot. Now it is completely random again.

Update: 24 May, 2024 @ 2:34am



Small Update [Version 1.2.3]

Changes/Fixes:
  1. Changed the board music to the track that is playing in the billiard minigame of Pummel Party.
  2. Small cosmetical changes

Update: 2 Apr, 2024 @ 6:13am



Small Update [Version 1.2.2]

Changes/Fixes:
  1. The key-spaces now display the typical key-collecting animation.
  2. Some small changes in space-layout
  3. Reduced costs for the rocket (now 20 keys) and the eggplant (now 12 keys)
  4. Some cosmetical changes

Update: 9 Mar, 2024 @ 3:59am



Small Update [Version 1.2.1] - Lykrast Update

I want to thank Lykrast, who gave me great feedback for the map back in december. Many things of the update go back to his suggestions. If you have ideas to improve the map further, please tell me in the comments.

Changes/Fixes:
  1. The minus spaces now take only five keys, but none of them will spawn on the map anymore. I hope that this might help to decrease the amount of keys in a game to make them more important.
  2. You can go back to page one in the shop.
  3. Added arrows to the junctions.
  4. Added penguins on the map to make it more vivid.
  5. Some other cosmetical changes were made.

The last few months I was very busy. But now I plan to invest more time in creating and updating mods. The map that I wanted to release till the end of march might take a bit more time, but I would say that 3/4 of it are ready. And as a little hint, it will be a reinterpretation of a Mario Party map.
So stay tuned and let's continue to create mods with a awesome community.

Update: 27 Nov, 2023 @ 4:28am



Medium Update [Version 1.2]

Changes/Fixes:
  1. Added two more paths in order to improve movement flow for Great Hall section.
  2. Added a new trophy spawn space in the cinema for upwards hits.
  3. Improved Boxing Glove behaviour on the stairs of the cinema.
  4. Many cosmetical changes

I also want to say thank you so much for the support from all of you! 10.000 subscribers is a amazing number and it helps to stay motivated. The new map I'm working on might take a bit longer than expected, but I want to make sure that it is the best map I have ever created.

Update: 12 Sep, 2023 @ 8:03am



Small Update [Version 1.1.1]

Changes/Fixes:
  1. Temporary music change. This will not be the final music, but as long as I haven't found something suitible, it will remain.
  2. Lowered the cost of minus-key spaces from seven to six keys.
  3. Fixed the event screens in the spacial area.
  4. Minor space placing changes.

Update: 30 Aug, 2023 @ 4:12am



Major Update [Version 1.1]

This update adresses the huge changes that the version 1.13.0 of the game itself implemented.

Changes/Fixes:
  1. Implemented the new shop mechanic and deleted the shop spaces of the workaround-shop. Now the shop doesn't cost a turn anymore (not even a dice roll) and also the bunny won't get stuck in it.
  2. changed the stair connection between the start and respawn to a teleport. Because of that it will be a bit faster to enter the arena.
  3. Due to the update, rockets will now also be teleported and won't just stop. Because of that, the signs that should prevent the player from using them were deleted.
  4. Changed the ingame description of the board.
  5. Some minor cosmetical changes were made.
  6. Brightness was slightly increased.