RimWorld

RimWorld

Vanilla Vehicles Expanded
Showing 21-30 of 35 entries
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Update: 20 Sep, 2023 @ 2:56am

[Auto-generated text]: Update on 9/20/2023 10:56:49 AM.

Update: 19 Sep, 2023 @ 2:43am

Update on 9/19/2023 10:43:45 AM.
Highwayman steel per shot changed from 1 to 0.25. It means that a burst of 4 shots only cost 1 steel.
Vehicle parts can now be bought and sold to traders.

Update: 15 Sep, 2023 @ 1:27am

Update: 14 Sep, 2023 @ 2:13pm

[Auto-generated text]: Update on 9/14/2023 10:12:53 PM.

Update: 7 Sep, 2023 @ 2:34pm

[Auto-generated text]: Update on 9/7/2023 10:34:21 PM.

Update: 5 Sep, 2023 @ 1:30am

[Auto-generated text]: Update on 9/5/2023 9:30:09 AM.

Update: 4 Sep, 2023 @ 11:32pm

Update: 4 Sep, 2023 @ 2:58pm

Update on 9/4/2023 10:58:36 PM.

Groundworks for Tier 3.

Update: 4 Sep, 2023 @ 3:20am

[Auto-generated text]: Update on 9/4/2023 11:20:05 AM.

Update: 30 Aug, 2023 @ 2:16am

Update on 8/30/2023 10:16:32 AM.
Introducing the Wisent update!
Added four new memes and 9 new vehicle-related precepts. This content is only active if Ideology DLC is active.
Added 5 new resources: Car Battery, Car Fuel Tank, Car Transmission, Car Radiator and Car Wiring.
Rebalanced all Tier 2 vehicle costs to require these new components.
Increased market value of Tier 2 vehicles correspondingly.
Added Wisent, a new Tier 2 Military truck capable of transporting 10 people and decent cargo.
Added a chance for engines and fuel tanks to explode when damaged.
Added mod options setting to remove handbrake damage.
Added bonus for Prowler, Roadrunner and Dirtbike for travelling on hills and mountains.
Moved Vehicles and Vehicle-related structures to the Vehicles architect tab added by Vehicle Framework.
Changed engine location from external to internal on: Bulldog, Tango, Wagon, Smuggler, Warbird.
Fixed armor values (blunt and sharp were reversed) on: Bangbus, Highwayman, Roadkill, Bulldog, Tango.
Added shadows to departing aircraft.