Team Fortress 2

Team Fortress 2

Raygun
Showing 1-9 of 9 entries
Update: 20 Oct, 2023 @ 10:59am

Alpha 8 has released

- Fixed blu players sometimes incorrectly spawning in the first instead of second forward spawn once C is captured

Update: 17 Oct, 2023 @ 3:50pm

Alpha 7 has released

-Added props connecting high and low ground near blu first spawn
-Added forward blu spawn after A is captured
-Ammo pack sizes changed near B
-Removed vent entrance to C
-Added new entrance to platform near C
-Removed glass on window near rollout door leading to B
-Added new route leading to platform near C

Update: 12 Sep, 2023 @ 12:25pm

Alpha 6 has realesed

- Small clipping improvements
- Small lighting improvements
- Moved red first spawn positions forward
- Removed blu first forward spawn
- Fixed both teams seeing the respawn rooms visualizers on blu forward spawn
- Improved signaling when leaving through side doors out of blu forward spawn
- Added extra cover on C side entrance
- Added extra glass cover on C side flank platform
- Reduced width of stairs on red base in C

Update: 4 Sep, 2023 @ 4:23pm

Alpha 5 has released

- Small lighting improvements
- Various health and ammo packs adjustments
- Increased capture time of A
- Replaced shutter for setup gate on Blu first spawn
- Blocked window near A main entrance
- Small prop changes near A main entrance
- Removed shutter connecting A main entrance to side entrance
- Removed shutters near full healthkit on A
- Small rework to B side entrance brushwork
- Added cover to B side entrance
- Small brushwork changes to blu second forward spawn
- Removed window shutter at B main entrance
- Replaced shutter on side entrance to C with a rollout door for B (closes once B is captured)
- Added vent near rollout door connecting to C
- Added walls to vent exit and rollout door area
- Added bullet block to all metal grates (explosions no longer pass through)
- Added platform near C
- Added flank route leading to new platform near C
- Removed shutter leading to red base on C
- Added extra cover near entrance to red base on C
- Side entrance to C now connects to new flank route and platform
- Widend stairs connecting main entrance to side entrance on C
- Decreased capture time of C

Update: 29 Aug, 2023 @ 10:08pm

Alpha 4 has released

-Fixed being able to build inside red spawnrooms

Update: 26 Aug, 2023 @ 7:19pm

Alpha 3 has released

-Adjusted respawn times
-Added maximun timer length (10 minutes)
-Removed various health and ammo pack spots
-Adjusted size of various health and ammo packs
-Small lighting improvements
-Various texture changes
-Removed platform over A
-Moved holographic globe from B to C connector to A
-Added prop ladder on A
-Improved signaling leading from red's first respawn to A
-Added highground on connector from A to B
-Added fence blocking sightline from B to C connector's entrance to Blu second forward spawn
-Modified brush near B (easier jumping over fence leading to C entrance)
-Disabled collisions of handrails near B (replaced by player clips)
-Increased capture time of B
-Added lowground beneath C

Update: 17 Aug, 2023 @ 2:33pm

Update: 17 Aug, 2023 @ 2:19am

Alpha 2 has released

- Fixed main lighting issue
- Fixed custom props appearing as errors
- Slight brightness tweaks on lights near A and C
- Added additional lights
- 2 new custom models added (holographic globe and emergency button)

Update: 15 Aug, 2023 @ 11:48pm