Garry's Mod

Garry's Mod

Unreal Tournament Invasion Gamemode
Showing 1-4 of 4 entries
Update: 7 Apr, 2024 @ 5:20am

+ HL2MP Rules support: Weapons, ammo and items found in hl1 or hl2 deathmatch maps will respawn based on intervals defined in their respective cvars.
+ Fixed the Longjump (item_longjump) for this gamemode.
+ Included more cvars in gamemode config menu so server owners can easily change them.
+ Added special string (utinvasion_spawnweapon) to define which additional weapons player can spawn with.

Update: 21 Aug, 2023 @ 11:28pm

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ Default HL2 NPCs will spawn if main prerequisite is not installed, or all npcs are deactivated for given wave.
+ nextlevel cvar support.
+ Context menu button now drops player's currently held weapon.
+ Fixed HL2 Jeep spawn effect emitting error models.

Update: 19 Aug, 2023 @ 12:20am

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ nextlevel cvar support.

Update: 16 Aug, 2023 @ 12:16am

Initial addon creation.