Garry's Mod

Garry's Mod

ph_dezache_2
Showing 1-3 of 3 entries
Update: 22 Apr, 2016 @ 8:45am

COMPARISON OLD VS NEW: http://imgur.com/a/XWO5k

The map looks way way way better now, and I added two rooms. Here's the changelog:

- INSIDE:
(+) Added toilets ( http://imgur.com/a/t58TN )
(+) Added kitchen ( http://i.imgur.com/zts6NZe.jpg )
(+) Added props (in the garage, outside, janitor office, kitchen...)
(+) Added trims to doors and windows
(+) New spawns (12 spawns for each team now, vs 4 before)
(*) Fixed misaligned textures (examples: http://imgur.com/a/4NFBM )
(*) Improved lighting overall (smoother and better looking)
(*) Changed main room's layout
(*) Uncluttered dining rooms
(*) Changed janitor's office layout (added a wall, some more decals, fixed falling lamp)
(*) Changed connector room's floor, widened doors, added painting
(*) Fixed paintings' shadows and collisions

- OUTSIDE:
(*) Changed 3D skybox (way better now, still not enough but better)
(*) Changed skybox texture (more fitting now)
(*) Improved lighting overall (smoother and better looking)
(*) Better texturing and decals on the building
(*) Changed cars
(*) Fixed some OP spots
(+) Added a roof and supports for the whole building, and not just the front. Removed support obstructing entrance.
(+) Added garbage props
(-) Removed lighting poles for better, smoother lighting
(-) Removed ugly broken glass

Update: 21 Apr, 2016 @ 1:53pm

None Provided

Update: 18 Aug, 2014 @ 10:25am

First release