Stellaris

Stellaris

Dragon Origin Enhancements [latest]
Showing 1-8 of 8 entries
Update: 21 Jun, 2024 @ 5:42pm

# Changes made in Mod v1.10
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# None
# Compatibility confirmed for Stellaris update v3.12.5

Update: 30 May, 2024 @ 8:04pm

# Changes made in Mod v1.9
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# None
# Compatibility confirmed for Stellaris update v3.12.3

Update: 24 May, 2024 @ 1:59pm

# Changes made in Mod v1.8
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# None
# Compatibility confirmed for Stellaris update v3.12.2

Update: 21 Dec, 2023 @ 3:25pm

# Changes made in Mod v1.7
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Update: 15 Nov, 2023 @ 2:12pm

# Changes made in Mod v1.6
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Update: 17 Sep, 2023 @ 6:09pm

# Changes made in Mod v1.5
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# None
# Compatibility confirmed for Stellaris update v3.9.1

Update: 21 Aug, 2023 @ 4:21pm

# Changes made in Mod v1.4
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# Adds living metal exploitation as a research option after unlocking dragon breeding. (moved here from "Dragon Origin Functionality Patch")
# This used to be a developer oversight in vanilla, but the new implementation now has a solution for this problem. It is still a bit less reliable than it could be though, and the resource is very critical to this origin's mechanics, so the change is moved here and considered an "enhancement".

Update: 20 Aug, 2023 @ 11:02am

First upload to Steam Workshop.

# Changes made in Mod v1.3
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# None.
# Compatibility confirmed for Stellaris update v3.8.4

# Changes made in Mod v1.2
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# None.
# Compatibility confirmed for Stellaris update v3.6.1

# Changes made in Mod v1.1
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# Updated for compatibility with Stellaris v3.5.2

# Changes made in Mod v1.0
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# Enables "Here Be Dragons" origin players to unlock tier 6 dragon armor technology after allying with the dragon.
# Relaxes the limits on number of baby dragons from a hard 10 to 10 + 1 per 100 naval capacity.