Stellaris

Stellaris

Dragon Origin Functionality Patch [latest]
Showing 1-8 of 8 entries
Update: 21 Jun, 2024 @ 5:41pm

# Changes made in Mod v1.10
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# None
# Compatibility confirmed for Stellaris update v3.12.5

Update: 30 May, 2024 @ 8:04pm

# Changes made in Mod v1.9
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# None
# Compatibility confirmed for Stellaris update v3.12.3

Update: 24 May, 2024 @ 2:09pm

# Changes made in Mod v1.8
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# None
# Compatibility confirmed for Stellaris update v3.12.2

Update: 21 Dec, 2023 @ 3:27pm

# Changes made in Mod v1.7
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# None
# Compatibility confirmed for Stellaris update v3.10.4

Update: 15 Nov, 2023 @ 2:19pm

# Changes made in Mod v1.6
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# None
# Compatibility confirmed for Stellaris update v3.9.3

Update: 17 Sep, 2023 @ 6:51pm

# Changes made in Mod v1.5
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# None
# Compatibility confirmed for Stellaris update v3.9.1

Update: 21 Aug, 2023 @ 4:23pm

# Changes made in Mod v1.4
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# Removed change done in v0.1 which guaranteed living metal exploitation, as the vanilla implementation now has a solution which makes it possible for the dragon origin empire to obtain the tech.

Update: 20 Aug, 2023 @ 6:29pm

First upload to Steam Workshop.

# Changes made in Mod v1.3
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# None
# Compatibility confirmed for Stellaris update v3.8.4

# Changes made in Mod v1.2
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# Increased modularity of events file structure for compatibility with other mods.

# Changes made in Mod v1.1
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# Updated for compatibility with Stellaris v3.6.1

# Changes made in Mod v1.0
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# Updated for compatibility with Stellaris v3.5.2
# Added a fix to circumvent the need to fully complete dragon communication process, in the event that the dragon_dummy country is destroyed due to the existing bug.
# Root issue probably still exists, but this provides a functional workaround.

# Changes made in Mod v0.1
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# Adds living metal exploitation as a research option after unlocking dragon breeding.
# TODO: Need to track down and correct bug causing some players in multiplayer to not be able to do first contact with dragon, and therefore cannot unlock dragon breeding.