Left 4 Dead 2

Left 4 Dead 2

4 Sided Coin
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Update: 11 Dec, 2023 @ 10:37am

-Fixed stringtables, maybe

Update: 20 Nov, 2023 @ 11:30am

Map 3:
-Fixed bots hiding in the bath tub in the safe room

Map 5:
-Altered Ellis' animation
-Removed an empty subtitle
-Reduced the common amount in the finale and made their spawn range closer
-Didn't fix the lag issue on servers because I don't know how

Update: 24 Oct, 2023 @ 8:55am

"i cant imagine anything here breaking anything" - me,before publishing an update that broke something

Map 1:
-Fixed an issue with a script

Update: 24 Oct, 2023 @ 8:31am

2.0 update woop woop

Map 1:
-Prevented zombie spawns on Francis' route if he is a bot
-Fixed the opening music not playing when leaving Bill's start area
-Reworked lighting in the military base areas

Map 2:
-Reworked indoor lighting
-Added some decals
-Actually used optimisation brushes

Map 3:
-Reworked indoor lighting
-Made the barricades pulse
-Actually used optimisation brushes

Map 5:
-Made the final tank wave only have 2 tanks
-Removed the decreased tank damage on expert difficulty

Talker Script:
-Added a check for whether Bill is alive for Francis' "fsc_BloodRoom" response
-Added a check for whether a survivor is speaking for a few lines

Misc:
-Fixed a missing bracket in the mission file

Update: 18 Sep, 2023 @ 12:05pm

cant wait for this to be bad

Map 3:
-Fixed a missing nav mesh connection

Map 4:
-Removed a really long pilot line
-Altered Ellis' animation
-Fixed bots not fully getting on the chopper
-Altered Snatch walls

All Maps:
-Probably fixed cubemaps

Talker Script:
-Added some map-specific checks
-Fixed Zoey's fsc_safepitstart response

Update: 10 Sep, 2023 @ 1:57pm

40gb day x patch

Map 2:
-Moved the small yell pit trigger a bit higher
-Made the door lets go response play 4 seconds sooner

Map 3:
-Removed the adobe bricks
-Removed an extra coin

Map 4:
-Removed an out of bounds coin

Map 5:
-Nav blocking in the coin purchase room
-Guaranteed melee spawns in the snatch reward room alongside cubemaps

All Maps:
-Altered how the safe room dialogue is triggered

Update: 10 Sep, 2023 @ 1:51am

heh

Map 1:
-Fixed a spelling error

Map 5:
-Added rescue coming lines

Update: 9 Sep, 2023 @ 11:58am

truly the bruh of all moments

Map 5:
-Fixed literally every nav area being considered the finale
-Actually fixed the pilot script for real this time

Talker Script:
-Added a scene to "KilledZombie" on map 3

Update: 9 Sep, 2023 @ 3:07am

i cant wait for more massive issues to be found right when i go to bed

Map 1:
-Fixed a script that allows the plane crash to happen sooner when the survivors have died
-Prevented most regular voice lines from being used in the plane

Map 5:
-Fixed bots not getting on the helicopter
-Fixed the snatch hud from appearing when it shouldnt
-Maybe fixed invincibility
-Made the pilot voice lines enable the button at correct times
-Prevented the pilot idle sound from playing indefinitely in versus

Update: 8 Sep, 2023 @ 10:33am

god why didnt i test this

Map 1:
-Fixed the map not actually ending
-Added an npc clip to the saferoom in campaign mode

Map 5:
-Fixed a coin purchase not healing to the full health

Talker Script:
-Fixed Francis' "fsc_onledge" response not playing