Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Federation Ships Updated 14/09/23 (outdated)
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Update: 8 Jan, 2024 @ 1:03pm

since last update i have started updating ship descriptions and updating ships max speeds and sorted out armour types for each era,

noted issue when building the ships in campaign with some wedge parts so have replaced them to basic armour wedge and when it comes to later era's i have changed it to the heavy armour wedge to improve resistance. while tng era and later can work with the enhanced tritainium wedges in campaign.

added Deep space nine Station into the mix

Update: 27 Oct, 2023 @ 5:30pm

Update October 28th

as of the Update the ships and mods used work for me at present, no crashes

Tiny Charges have been added to the Galaxy and other seperation Vessels so no Dmage is done to the other hulls.

Ship added!!

The Eximius Class
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one of the Classes i found from a SFC3 model folder i recreated into cosmoteer, still needs a bit of fine tuning but she is a good vessel but hope i can iron any bugs with it but enjoy the update

Update: 13 Sep, 2023 @ 6:02pm

update

- most Ships have been centred on the construction layout so most ships can be built over top of Previous vessels to upgrade.

some Vessels which had crew being added of some systems being not powered have been adjusted

- New Class added The reliant Class: A refit of a Miranda for the upper generation of hull strength and shields.

- New Class Added, The Steamrunner Class had someone message me saying the Steamrunner was in my list so took a look at scale and class size and have just made it this morning (14/09/23)

Additional Touch ups to ships and registry's have been done but not fully Complete works on current version operating.

Discuss this update in the discussions section.