Arma 3
Destroyer
Showing 1-6 of 6 entries
Update: 28 Sep, 2023 @ 10:54am

[DST-GBR-V.1.41]
- final run event corrected

Update: 28 Sep, 2023 @ 3:23am

[DST-GBR-V.1.4]
- reworked lost sentry event:
• raised trap timer (was 15) to 24minutes
• saved sentry units now autonomously RTB
• centurion ammo box added to boatservice
- tasks for EMP Cannon/Lost Sentry added
- deployed speedboat AI-behavoiur raised
- orcas waypoint behaviour/actions changed
- sdv event spawn angles narrowed
- reduced enemy AT infantry during final run
- mission endings adjusted
- interactives-topic in mission help added
- cleaned some obsolete code/files/items
- decorative changes
Notes:
- sdv event units sometimes fail targeting
(good for repairs at least)
- pip display error after loading savegame can
be fixed by turning pip setting OFF>OK then ON>OK
- premature destruction of EMP cannon
causes mission instability

Update: 22 Sep, 2023 @ 3:41am

[DST-GBR-V.1.3]
- speedboat dmg variables can now reset
- ammo box actions corrected
- sinking ship script guards adjusted
- sealeveled faronaki speedboats
- revised test hints
Notes:
- pip display error after loading savegame can
be fixed by turning pip setting OFF>OK then ON>OK
- premature destroying of experimental cannon
may cause mission instability

Update: 18 Sep, 2023 @ 7:08pm

[DST-GBR-V.1.2]
- end mission versions adjusted
- removed duplicate files

Update: 18 Sep, 2023 @ 6:26pm

[DST-GBR-V.1.1 ]
- main task completion moved to final scene
- mission now fails when timer runs out
- hull integrity warnings are now dynamic
- reduced enemy units during Faronaki passage
- removed sdv/uav event rank modifiers
- reduced ship armor rank modifiers
- ship speed increases during final run
- autosave added for final run
- sinking ship script guards corrected
- changed behaviour of some enemy speedboats
- disabled ship incursion event
- removed some obsolete editor items
- decorative/format adjustments
Notes:
- premature destroying of experimental cannon
may cause mission instability

Update: 15 Sep, 2023 @ 3:08am