Counter-Strike 2

Counter-Strike 2

de_workload (WIP)
Showing 1-10 of 11 entries
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Update: 29 Aug, 2014 @ 10:18am

Update: 28 Aug, 2014 @ 12:54pm

Fixed the lighting (you dumb shit)
Made a slidey door at T-spawn (do not remove or touch, it DOES make sense)
New wall and floor textures!
Fixed some other glitches that you probably didn't even know where there
Added some shelves

Update: 27 Aug, 2014 @ 3:55pm

Update: 27 Aug, 2014 @ 3:45pm

Update: 27 Aug, 2014 @ 7:32am

Gay shit.

Update: 26 Aug, 2014 @ 12:46pm

I don't know why the picture didn't update, but I optimised the map a bunch, changed some props, added a new sniper spot available to CT's to pick T ramp or challange cat.

Update: 25 Aug, 2014 @ 2:19pm

Lighting, roofs, remanagement of "snipers' hall", new skybox, new lighting, remanagement of "alleyway", fixed door issue, truck and fence in CT, A site layout changed slightly, solidified stairs, added rebar to pit; barrels, wood, helium, jack; window at back halls.

That's all!

Update: 24 Aug, 2014 @ 9:12am

New name, revamping in general, new pathways.

Update: 22 Aug, 2014 @ 1:12pm

.nav upload for bots.

Update: 22 Aug, 2014 @ 11:41am

Retexturing, layout changed