Smack Studio

Smack Studio

Oswald
Showing 1-10 of 10 entries
Update: 19 Jan @ 12:26pm

=removed bug where super armor was active during grab and rolls

Update: 23 Nov, 2024 @ 3:58pm

=fixed visual glitch sprite corruption

Update: 23 Nov, 2024 @ 1:25pm

=Removed super armor during shield break

-air speed lowered from 10 to 9

+Up Smash catch hit box made larger and with reduced hitstun to better chain into actual attack portion of the move

+Nair 1 and 2 damages changed from 4 and 5 to 5 and 6 respectfully

+Bair damage increased from 4 to 6

+Bair knockback increased from 7 to 9

+Grounded Side B Hitbox made larger

+Grounded Side B hitstun increased

+Grounded side B damage increased from 3 to 8

-Nair has 1 more frame of startup

=Up Air launch angle shifted from 80 to 65

+Up Air given second hit property where a confirm hit automatically cancels into ftilt

=Up Air now shows "Critical" vfx when connected

+Updated FTilt to have more knockback and visual flair

+Down Air second hitbox properly changed to now serve as a devistating spike

+Ice Magic hitstun increased

+Ice Magic launch angle shifted from 20 to 45 to lead into followups

+Ice Magic speed increased from 5 to 6.2

+Up Tilt launch angle shifted from 90 to 80

Update: 13 Jan, 2024 @ 7:16pm

+Up Air end lag reduced by 1 frame

+Side Special now stops Oswald in place when connected

+Backthrow launch power reduced (Leads to better followups)

Update: 10 Nov, 2023 @ 11:25am

+Down B thunder knockback scaling increased from 0.1 to 0.15

Update: 10 Nov, 2023 @ 10:25am

=Fixed stray pixel visual glitch

-Neutral Air 1 and 2 hitstun reduced
-Forward Air hitstun reduced
-Back Air hitstun reduced
-Up Air hitstun reduced
-Down Air hitstun reduced
-Neutral Air starts 1 frame later
-Forward Air starts 1 frame later
-BackAir starts 1 frame later
-Up Air starts 1 frame later
-Down air can no longer be attack canceled
-Up Air Attack cancel now has 3 more frames of endlag

+Jab 3 knockback scaling increased from 0 to 0.05
-Up Strong knockback reduced from 9 to 8
=Neutral Air launch angle changed from 90 to 75
+Back Air knockback scaling increased from 0 to 0.06
=Back Air launch angle changed from 45 (forward) to 135 (backward)
+Up air knockback scaling increased from 0 to 0.5
+Up Tilt now covers slight top of backside
+Up Tilt knockback scaling increased from 0 to 0.5
-Up Tilt attack cancel now has 3 more frames of end lag
+Side B starts 1 frame sooner
+Side B hurtbox size slightly decreased
+Grounded side B hitbox lingers for 1 more frame
+Grab now has a small startup hitbox 1 frame sooner
+Forward Throw knockback increased from 8 to 10

Update: 27 Oct, 2023 @ 8:04am

=fixed grab bug

Update: 27 Oct, 2023 @ 3:26am

=Updated character select screen image
=Added air taunts
+Added universal wave skip mechanic
+Added universal shield armor mechanic

Update: 4 Oct, 2023 @ 7:45am

=Added Taunt
-Oswald bonus meter gain reduced from 3 to 2
+Up Tilt attack cancel now has 1 less frame
+Fair hitstun increased
+Dair hitstun increased
=Uair hitstun increased for both enemy and Oswald
+Bair has 1 less frame of startup

Update: 1 Oct, 2023 @ 10:47am

First Release