Entropy : Zero 2

Entropy : Zero 2

Mission: Terminate Calhoun
Showing 1-9 of 9 entries
Update: 6 Dec, 2024 @ 6:58am

Added developer commentary

Update: 5 Oct, 2024 @ 3:01am

I forgot to add soundscripts for reaper voicelines in first map :3
So i added them.

Update: 5 Oct, 2024 @ 2:23am

A new update!

Changes:

ez2_terminate_calhoun (1st map):
-Added hint groups for some NPCs
-Added a new scene for Reaper after opening the elevator door
-Added additional details and props to 3rd floor to make it less empty (Suggested by Dysbaned)
-replaced invisible wall with trigger push, so players won't stuck inside it.

ez2_terminate_calhoun_a (2nd map):
-Added clip on top of a platform in a test chamber
-Opened the corridor doors next to reception to draw players attention to explore the area behind them.

ez2_terminate_calhoun_a1 (3rd map):
-Moved Barney and RG running trigger closer, so players would see them regardless of the way they play

ez2_terminate_calhoun_b (4th map):
-Added point_viewcontrol and a small room for it outside the map to make players enjoy the silence without dropship going BRRRRR
-The radio scene in workshop now can be canceled if player goes too far. Radio scene now has to be triggered to resume with pressing a button on a radio after radioguy stops talking.
-Improved Barney pre battle dialog (feat. Dysbaned as vocoded BC)
-Fixed mossman easter egg scientist teleporting to position.
-Added Flashing sprite to the mossman easter egg, to draw players interest to the monitor
-Fixed monitors 128p resolution

Added:
CLIPS TO STAIRS!!! :D
Now maps supports both LDR and HDR
Localized hints and text (Russian, English, Simplified Chinese, Greek, Ukrainian)

Update: 21 Jan, 2024 @ 5:08am

Version 1.05

A new update!!!! WOOHOOO!!!53sjkdglyh

Fixes\Changes
  • Jess(Turret)now can shoot, and also will not speak Will-e's voice.
  • Rebel door in final battle now opens
    once again. (so you will not spawn camp one side)
Added
  • 15 Manhacks to Barney "Boss Fight"

I wanted to add a improved convo for Barney and BC, but AI voice of Barney was too weird and awful, that i just refused to add it :\
Sorry Dysbaned, your effort got to waste.

Update: 8 Oct, 2023 @ 2:18am

Version 1.04

General
  • Added maps source files (.vmf)
1st map
  • now there's 3 manhacks on the 3rd floor
  • added new props
  • Changed rebels weaponry+type

3rd map
  • Changed the way how Reaper starts the elevator sequence
  • Fixed issue with "softlocking" caused by Reapers soldiers being DED

4rd map
  • Jess(turret) now can detach container with additional ammo
  • Barneys accuracy decreased(probably because of beer)
  • replaced rollermines with grenades
  • changed a bit scene when barney dies
  • added more cover in the pre-barney fight and changed rebels positions (Bc Dormnes cried about it)
  • Added Radioguys announcements about new phase of survival.

Update: 5 Oct, 2023 @ 10:42am

Version 1.03

General changes:
  • Fxed chapter 2 map loading

3rd map
  • Fixed Reapers elevator sequence not playing
  • added dynamic resupply to the arbeit scanner room

4th map
  • updated end sequence
  • Added turret to the rebels spawn point

Update: 4 Oct, 2023 @ 9:55am

Version 1.02 (for playtesters)

1st map
Changes:
  • added invisible walls to prevent breaking sequences (thanks to Dysbaned)
  • Some improvements (Suggested by both HelloTimber & Dysbaned)
List of improvements:
  1. Elevator now has falling impact effect
  2. 3rd floor got new props
  3. decreased brightness of lighting in "On air" room
  4. NPCs now can get in elevator without having to struggle with repeatedly pressing C
3rd map
  • Fixed Reapers follow after loading save
  • Added new "follow Reaper" hint.
  • That one employee that opens a door now can't surrender.
4th map
  • Added the Flashback texture (which i forgor to add)
  • Barney cannot be killed until he rappels down

Update: 3 Oct, 2023 @ 11:29am

V1.01 (For playtesters)
-Added scenes

Update: 3 Oct, 2023 @ 10:57am