Total War: WARHAMMER III

Total War: WARHAMMER III

Spiders for Ostankya SFO
Showing 11-17 of 17 entries
< 1  >
Update: 5 Nov, 2023 @ 5:41am

Removed unneeded tables, renamed tables
ui_unit_bullet_point_unit_overrides_tables still needs to be datacored so correct bullet points show up.
If no one cares about bullet points I can undatacore the mod pack
Added in original mod as a dependency under dependency manager

Balance changes
Wolf spider
Decreased splash attack power multiplier from 1.8 to 1
Increased collision attack max targets from 0 to 1
Decreased collision attack max targets from 10 to 5
Increased melee attack interval from 3.5 to 3.8

Huntsman spider
Increased collision attack max targets from 0 to 1
Decreased collision attack max targets from 10 to 5
Decreased melee attack from 60 to 55 (Frenzy adds +10)

Update: 24 Oct, 2023 @ 2:32pm

Updated with table top caps.
Kotya Spiders are classified as core.
Pascha Spiders are classified as special and cost 1 point.
Wolf Spiders are classified as special and cost 2 points.
Huntsman Spider is classified as rare and cost 2 points.

Update: 24 Oct, 2023 @ 6:46am

Decreased all units rank depth to 2

Update: 14 Oct, 2023 @ 1:28pm

Removed dependences from .pack
Yes you still need Calm's mod

Update: 13 Oct, 2023 @ 3:16pm

Fixed the UI bullet point bug.

Update: 13 Oct, 2023 @ 8:15am

Removed SFO from dependences from the .pack due to the issue of possible load incompatabilities
Yes, you still need SFO. I simply removed the SFO dependences in the .pack.

Update: 11 Oct, 2023 @ 8:03am

Published submod

Bugs
I am aware that the UI in regards to the bullet points is bugged for some of the spiders.
I will have to figure out how to datacore the file to get to the root of the issue.
I will try to work on this during the weekend.

Development note on unit caps for tier 3 wolf spider
*I felt as if the unit did not need unit caps. For two reasons.
*One it is a unique unit to the roster of Mother Ostankya, so she should have something that is better then the base Kislev faction.
*The second is that it is a strong unit, but I felt not strong enough to warrant unit caps. It is close to needing it although. I am honestly split 50/50 on it. If enough people ask I will add caps.
*If I was going to add unit caps it would be: 4+ cap Tier 3 animal den, 6+ Tier 3 animal den, 8+ Tier 3 animal den.