Garry's Mod

Garry's Mod

Fallout 3 Small Guns Pack
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Update: 31 Oct, 2023 @ 7:40am

Lever-Action Update!


Global:
- After a lot of thinking on how to make reload animation for it I've decided to leave it the same as in Fallout and to finally introduce Lever-Action Rifle to this addon!
- And not only that, but Lincoln's Repeater also gladly joined this collection with it's horrendous damage, huge magazine and "he shot me from another country!" accuracy. So what does it all mean? It means that this addon finally brings FULL Rifle Collection from Fallout 3! Thanks to everyone who liked this addon and added to favorites (especially you, TheAsterDood02, and yes, I remember about your request!).
- Added .308 Rounds Box for all of you sniper folks.
- Added 10mm Ammo Box & .44 Magnum Rounds Box as another options onto how to get ammo for Lever-Action and Lincoln's Rifles.

Chinese Assault Rifle:
- Added some extra idle animations.
- Slight inventory icon adjustments.

Hunting Rifle:
- Fire animation has been slightly reworked.
- Added some extra fire animations.
- Fixed a lua error, which occured when dropping the weapon just after making a shot.
- Added previously missing translation in NPC Override option for Deutsch version.
- Slightly adjusted fire sound distance.
- Slight inventory icon adjustments.

Sniper Rifle:
- Added rare idle animation.
- Added previously missing translation in NPC Override option for Deutsch version.

Weapon Switch Animation Compatibility:
- Adjusted timings for Sniper Rifle holstering animation.
- Fixed a lua error, which occured when dropping the weapon.
- Potentially fixed a error, which occured in certain curcumstances when Combines tried to throw a grenade. It should be noted that this bug is hard to replicate, so if you encounter it once again - feel free to write about it in corresponding discussion section.

Other:
- Fixed a bug with Rebalanced Stats option disabled, which caused all of the weapons to acquire some of the Infiltrator stats (thanks, alexcw80!).
- Small text adjustments.

Update: 29 Oct, 2023 @ 9:50am

Hunter Update!

Global:
- After many days of work this pack finally moves on from it's 'Assault' alias (not completely (for now i hope)), since today it has received new addition - Hunting rifle! And not only that...
- Sniper Rifle also has been added alongside with it's strange feeling of "there's something off with this gun but it shoots bullets and does it effectively so it's ok"(let's not talk about the fact that quality of anims going down pls pretty pls...).
- ...And since hunting and sniper rifles require their own ammo: Both weapons have been introduced along with their respective ammo types. As always you can disable custom ammunition in addon's settings.
- Added new option "Spread Multiplier", so from now on you can change spread if you don't like normal values.

Other:
- I finally found a solution for ammo pickups problem (where you basically required to stay on it to get it into your inventory), so from now on ammo mags & boxes should be easier to pick up.
- Reduced the volume of reloading, holstering, jamming and deploying sounds to better match their original counterparts.
- Miscellaneous code fixes.

Update: 24 Oct, 2023 @ 1:42am

Assault Pack Update!


Global:
- Welcome new addition to this assault family called Type 93 (or Chinese Assault Rifle for non-lore folks)! Straight from Capital Wasteland with some drastic changes in it's animations, cuz anims from Fallout tbh look like just unfinished scratches (sorry!).
- Fixed potential error, when player dies during jammed reload.

Other:
- Miscellaneous code fixes.

Update: 22 Oct, 2023 @ 12:29am

Maintenance update
Global:
- Added support for Weapon Switch Animation addon by CoolChuuk's request.
- Fixed an issue with fire sounds being cut upon playing any other sound (including fire sounds themselves).
- Weapons from now on eject shells when used by NPCs.

Other:
- Minor code clean-up.
- Miscellaneous fixes.

Update: 21 Oct, 2023 @ 4:58am

Infiltrator Update!



Global:
- Added Infiltrator, which came straight from Pitt with its iconic scope, silencer and increased-but-not-so-increased magazine!
- Since I've rebalanced some of the Infiltrator stats for GMod, there's new option in Settings, which allows you to disable those adjustments if you want to.
- Upon using any kind of sights/scopes your sensitivity is now reduced.

jamming system:
- Weapon is now forced to make atleast some shots between jams to avoid continuous loop of "UNJAM THIS FCKIN THING ALREADY BEFORE THEY GOT ME YOU MOTHERFU-"

R91:
- Some inventory icon adjustments.

Other:
- Fixed an issue with missing tracers with Custom Ammo enabled.
- Miscellaneous improvements.
- Miscellaneous code fixes.

Update: 16 Oct, 2023 @ 7:40pm

Pre-publish Update

Other:
- Some bug fixes related to ammo. Shame that you'll never encounter this bugs, they are so funny, hahahahahahahahaahahahaha... hahah... hah...

Update: 16 Oct, 2023 @ 7:38pm

Pre-publish Update

Other:
- Miscellaneous Code Fixes

Update: 16 Oct, 2023 @ 5:48pm

Pre-publish initial addon creation!

Well, this is where it all started, with a single R91 and mags and ammo boxes exclusively made for it.
It seems that you are one of those few people who decided to go through patch notes. Or straight up cheated and fast-scrolled down here. In any way, here's something for you as a reward. This was the starting point for creating this addon, after all.