Stellaris

Stellaris

Cross Universe Army Recruitment
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Update: 9 Jul, 2024 @ 7:24am

Update to 3.12.5

Update: 22 May, 2024 @ 6:43pm

3 New armies exclusively for machines

Geth Prime Squad - Set to be slightly stronger than the geth colossus
Geth Transport ship - All attached to Geth factory and other techs , acts like the transport craft available to bio empires but a little stronger at a cheapish price
ASP Unit - Unit from COD, each units contain both variations ASP-M and ASP-C. Decent stats all around.

New building chain added

Defence matrix > Defence nexus > Defence citadel

New GFX icons to reflect upgrades being made to the building, also to replace the placeholder that was the previous bad one

Nexus spawns a protectron defence army (fallout) citadel a UAV Swarm

2 techs to add to the above as needed to be researched to upgrade it

Machine empire have the above and jobs will adjust to reflect the empire type

Doll factory will now produce a singular Jupiter defence cannon defensive only army when built

Changes to armies
Reduce upkeep and cost of geth units
Geth colossus slightly increased HP
Occulus slightly increased cost
Simulacran pilots, slight increase in hp and damage
reduced cost of artillery battery to 150 minerals
Very slightly reduced hp for mbts
Slightly buffed mako and grizzly hp
Advanced PA, increased mineral cost, slight general buffs to all stats
XO2 and geth fighters, reduced by 100 minerals cost
AMP 2 slight buff
Phase 2 clones, reduced cost from 1000 to 400 food
Mythics, buffed damage
MKV11 Land battleship, massively buffed stats to match its huge cost and upkeep
Reduced cost of sentinels
God engine, slight general buffs
Dinergate swarm, reduced cost, reduced stats

Misc
Centralised icon for GEN 3 MBT

Update: 18 May, 2024 @ 10:21pm

Update to 3.12.2

New leader added from Girls Frontline. At tech 10 research of the T-doll chain, once completed an event will fire one day after completion. There a small story on the event (May be cringe, may not be. Im not a good writer.) which leads to the recruitment of KP-31 Suomi as a commander!. No resources needed. For those who may not be interested in getting her, ive added a 2nd option to get 100 energy and continue the game as usual so your not forced to get her if you dont want to. May decide to add other dolls and use this event to give the player choice over which one they want.(may make it into a contact scene like nanite gray one day) however this may be something i revist in favour of other franchises

A new trait has been added. T-doll trait added, currently unique to Suomi and the T-Doll archetype. Can add via the console if you are inclined.

1 new building/ 1 new tech/ 1 new defence army,

The building is a Defence matrix, appears with its own tech after researching miniature fusion cores. When construction is completed it will auto spawn two strong defences armies so its not like the X02 and geth fighter defence army. The goal is to offer an upgrade chain which will expand those defence armies, adding more armies and stronger ones at significant cost. Good for frontier or fortress worlds as can be built anytime when researched. The plan here is to use it as the above, upgrade chain to see if it could be applied to some of my other buildings, like the atmospheric strikecraft. Theres a few different options to create events around it or something more than just static buffs.


I added a Singular entity assault army, BB Battleship, The one that goes on the sea. Pratically all my armies are air or ground with a stupid amount of wonder weapons (lol) i want to expand and include some ocean faring weapons of war. For lore or to suspend disbelief. Vehicles have been outfitted with psuedo grav lifts to justify being used on worlds without water :) Naval tech 1 is where you will be able to access it.


Slight buff to MBT armies
Policy changes/buff to make each one slightly more unique (Mass assault has cheaper armies now for example)
Slightly buffed helldiver squad

Update: 18 May, 2024 @ 10:21pm

Update: 12 May, 2024 @ 11:04am

Update to current version 3.12.1

1 new music track - AC7 Anchorhead raid

2 New Armies, 2 Extra Armies as upgrades to 1 = 4 in total! Once again, all armies should be available to all empire types.

A standard Mainline Battle tank army has been added. This is recruitable on game start and has 2 techs which simulate upgrades, leading to better Generation Tank armies to replace the old

HellDiver Squad - Everyone's favourite Discount ODSTs (Just kidding :) ) here to spread democracy and freedom. Exclusive tech appears after Project Thor is researched

1 strike craft option, GA-TL1 Longsword Wing, appears after researching Orbital Launch facilities. Doesnt require Strikecraft 1 tech, Provides a powerful strikecraft option early game. (May need to be balanced but its a single player game so its a maybe)

Mainstay of this Update

Doctrines!

Ive added a new policy which determines ground doctrine. There is 7 in total and 2 tech related to it

You will start with 'Pre space doctrine' which will halve all army damage. luckily the first ground doctrine tech appears after Ground Defense Planning so it can be fixed fairly early game with different buffs depending on the doctrine chosen.

The 2nd tech adds a final options which combines the above but halves the output. All buffs are fairly minor so the choice is yours

The AI should take the defensive doctrine which buffs defensive army HP only by 100%. It may seem like alot but it allows for more protracted ground battles so you actually make use of your armies. The above of course is available to the player too. This will need to undergo more testing to make sure its used correctly by the AI otherwise could end up fighting against an AI with Armies permanently at 50% less damage

Bug fixes : The Artillery army will once again now show up on game start, instead of being locked behind a tech due to a typo

Some localisation changes such as artillery platoon switched to artillery battery

Update: 11 Mar, 2024 @ 3:09pm

Update to current version 3.11.1

Update: 22 Dec, 2023 @ 6:22pm

Added 10 new army types (2 Miscellaneous, 2 Girls/Dolls Frontline, 3 Halo, 1 Azur Lane/Kancolle, 1 Avatar, 1 Fallout)

Marine Battalion (Think Naval Marines)
Storm Dragon (Mechanical beast of myth)
T-Doll Echelon
Elite T-Doll Squad
M12 Warthog Division ]
M12B Incendiary Warthog Division ] - These 3 Warthog divisions are linked, See below for more info
M12C Armored Warthog Division ]
AMP MK2 Squad
Advanced PA Battalion
Shipgirl Squadron

All Warthog divisions, Advanced PA and AMP MK2 actually replace the earlier versions, resulting in a more powerful army that demonstrates the advances in tech coming to life. As i cant apply upgrades to armies directly, ive reduced and will likely continue to reduce more, the army buffs each tech gets. The earlier versions disappear from recruitment when the above specific tech is researched. This wont delete existing armies. These newer armies are more powerful than their earlier tech counterparts

Added 20 technologies!

5 tech chain simulating warthog enhancements. New army types for warthogs are at tech 1 > tech 3 > tech 5 in the chain
Advanced PA Battalion appears after researching tech 5 in the power armour tech chain
AMP MK2 Squad appears after researching MK2 Amp suit tech

Added 7 more techs to complete the GFL tech chain for dolls, the new army types appear at tech 7 and tech 10 in the chain. (10 tech chain)

Added 3 techs relating to naval stuff, Shipgirl army appears at tech 3, marines are available at tech 1

1 tech in the doctrine tree to combat piracy

1 stimpack tech for lifespan buffs

1 tech to buff missile damage

1 tech called project draco which leads to dragons (May be more mythical beasts later)

Battlerdroid protoypes added to Star wars chain (See below for more info with this one :) )

Function to recruit tactical droids. Upon researching Battlerdroid protoypes tech, an event should pop up within 60 days giving access to an edict, pressing said edict costs 3000 alloys which initiates project to build a t-series tactical droid > completing it gives a new tactical droid commander, with own portrait and trait. Learning how to do this opens up a wealth of opportunities to have more unique leaders available to recruit!


Some additions and removals from certain techs, streamlined a few others

Added 1 new utilites option for ships

Mister Handy (Provides small buffs to hull/shield/armour regen and a +5 to accuracy)

Added 1 new trait unique to robot pops,

Tactical Droid, - Usually this trait will only appear to tactical droids but upon researching the battledroid tech for tac droids, the trait should become universal to all robot pops

Small buff to AT-AT Squad

A few QOL changes to some techs (changed 1 or 2 pics for better visuals)

Update: 17 Dec, 2023 @ 5:37pm

Added 1 new army type from Deus Ex

80-X Boxguard Patrol

Attached to Combat mechs tech

Added 1 technology linked to new Shield type

Added new Ship Shield Component

Chrono Shields - A very powerful form of shielding, with its own tech appearing after dark matter shielding. High power use but has a large capacity

Update: 16 Dec, 2023 @ 10:23pm

Update to 3.10.4

Added 1 new army type from Girls/Doll Frontline

A-Doll Echelon

Unlocked after a small tech chain which will eventually expand and lead to Tactical dolls/Elite doll teams


Added 1 new building, the Doll factory, available to both empires with its own tech needing to be researched before it can be built.

Added 6 techs

3 Tech chain leading to A-Dolls ^^

Advanced Transportation
Larger Hanger Space
Miniaturised Eezo Cores

Added 5 New Strikecraft options (Uses vanilla models)

Most have similar traits and likely requires another review but are good for now

LAAT Gunship Wing
SX3 Alliance Fighter Wing
UT47-A Kodiak Wing
D77-TC Pelican Wing
Paris Class Frigate

SX3 & Kodiak come under Miniaturised Eezo Core tech
Pelican & LAAT come under Advanced Transportation tech
Paris Class Frigate comes under Larger Hanger Space tech and is quite literally a Single very powerful fighter craft. Its supposed to fit on ships similar to how the UNSC Infinity carries Frigates with the Paris chosen in particular due to being a favourite. Please note, that the power generation of this strikecraft is intended. I imagine the reactor power on this larger craft, being able to be used by the mothership when these units are on hold

Updated some techs, removing aspects that doesn't necessarily make sense on particular technologies

Update: 1 Dec, 2023 @ 8:16pm

Update to 3.10.2

Added 2 new technologies