Project Zomboid

Project Zomboid

Dynamic Body Shape
Showing 1-6 of 6 entries
Update: 14 Mar @ 5:43am

Updated Folder in Build 42.5 to fix issue where mod doesn't load lua code.

Update: 13 Mar @ 8:19pm

Updated Java classes for Build 42.5.0

Update: 10 Feb @ 7:18am

Fixed Player model Armature for Build 42, Special thanks to Birget for fixing the issue.

This should fix most current issues with Build 42 (I did not notice any other problem).

Update: 6 Feb @ 10:00pm

MODIFIED JAVA CLASSES, REMEMBER TO REINSTALL THEM IF YOU HAVEN'T
  • Reworked Player Models (Special thanks to Nightscale for help importing the models to blender)
  • Improved Java Code, removing bugs like the Pterodactyl bug (Allowing for compatiblity with other mods that Change the Player mesh). This should also enable Multiplayer Support (Need to be verified)
  • Added Dynamic Body Shape control to Zombies.
  • Added Sandbox Control to Bodyshape Distributions.

Update: 30 Oct, 2023 @ 9:20pm

Fixed an issue where moded clothes needed to be on the Base module, now it checks the full type, so they can be on any module

Update: 29 Oct, 2023 @ 10:24pm