Garry's Mod

Garry's Mod

Wiremod Canary
Showing 1-10 of 327 entries
< 1  2  3 ... 33 >
Update: 9 Jul @ 4:28pm

Minor watersensor refactor + remove ShowOutput in gates (#3389)

* Refactor watersensor a bit

* No more need to keep ShowOutput function

Update: 4 Jul @ 9:23am

Set creator for holograms (#3390)

Because of this, players playing with prop protection cannot manipulate the entities of their holograms.

Update: 30 Jun @ 7:22pm

Another fix (#3388)

I feel so awkward, fixing something in the middle of the night is a terrible idea

Update: 30 Jun @ 4:56pm

Merge pull request #3387 from wiremod/dependabot/github_actions/dot-github/workflows/tj-actions/changed-files-46

Bump tj-actions/changed-files from 41 to 46 in /.github/workflows

Update: 30 Jun @ 4:15pm

Hotfix (#3386)

Fixes:

Woops :/

Update: 30 Jun @ 12:58pm

Rename to (#3382)

* Remame to

A more understandable name because some people might not understand the NULL concept

* Woops

Update: 30 Jun @ 12:56pm

Effects optimization (#3352)

* Effects optimization

* Don't use angles

* Unused

* Use normals

* Fix

* Make speed not based on fps

* Revert this change

Update: 29 Jun @ 4:06pm

Add more arguments to (#3384)

Without this the hook is unuseful a bit

Update: 29 Jun @ 9:03am

Optimize (#3381)

* Optimize

Should reduce entities/vectors __index calls

* Nil fix

Update: 28 Jun @ 10:37pm

Better outputs/inputs creation for gates + force Outputs/Inputs creation (#3364)

* Possible fix for missing

* Create Inputs/Outputs if they don't exist

* Minor change

* Minor change

* Don't create twice