Arma 3
SUPER-DOME SCRIPT
Showing 1-9 of 9 entries
Update: 11 Nov, 2023 @ 11:51am

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 11th 2023 | v1.5.1:

- Hotfix > When Eden Vehicle Respawn module is configured with lot of vehicles, and SD delete automatically the respawned vehicle wrecks, the module got lost;
- Documentation has been updated.

Update: 10 Nov, 2023 @ 9:30am

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 10th 2023 | v1.5:

- Added > Support to missions with respawn-points for players, vehicles and static weapons (turrets);
- Added > New layer of protection called "Additional Protection" (turn ON/OFF) where the server checks separately unknown stuck vehicles or its wrecks, and remove them;
- Fixed > Massive QA tests performed, addressing a few bugs already fixed;
- Fixed > Non-protected vehicles, when destroyed inside the protected zone, their wrecks weren't deleted;
- Improved > Protected vehicles, even when empty, must respect the speed limit (horizontal and vertical) inside the protected zone to maintain their protection;
- Improved > Players under the water with no diving gears, won't be immortal even in protected zones;
- Improved > Better support to Zeus module;
- Improved > Important debug improvements;
- Documentation has been updated.

Update: 6 Nov, 2023 @ 2:23pm

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 5th 2023 | v1.2.1:

- Fixed > When a vehicle rolled over 2 or more times inside the protected zone, the anti-rollover system stoped working properly.
- Improved > Optimised the way the script checks each protected thing;
- Documentation has been updated.

Update: 6 Nov, 2023 @ 10:58am

Update: 3 Nov, 2023 @ 2:32pm

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 3rd 2023 | v1.2:

- Added > When protected vehicle (unbreakable) rolls over within the protected zone, it will be deleted after a countdown if the vehicle doesn't return a functional position;
- Added > When vehicle and player approach the protected zone too fast, the protection for them is disabled;
- Improved > Option to turn ON/OFF the markers of protected zones and its action ranges on the map;
- Fixed > AI protection was conflicting with Player protection when the player went to another protected zone from the same side;
- Improved > Debugging > bunch of small improvements;
- Improved > Debugging > Protected units, vehicles and turrets are editable by Zeus when debug is ON;
- Documentation has been updated.

Update: 2 Nov, 2023 @ 2:00pm

Update: 2 Nov, 2023 @ 11:38am

Update: 31 Oct, 2023 @ 5:55pm

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Oct, 31st 2023 | v1.0:

- Hello world.

Update: 31 Oct, 2023 @ 4:35pm