Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
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Update: 3 Nov, 2014 @ 8:32am

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Update: 28 Oct, 2014 @ 9:13am

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Update: 17 Sep, 2014 @ 10:07am

- <LocalResourceOrs> removed from upgrade buildings

Update: 3 Sep, 2014 @ 6:13am

- Various text fixes
- Tannery fixed

Update: 29 Aug, 2014 @ 11:58am