Arma 3
SUPER-DOME SCRIPT (Respawn compatible)
Showing 1-3 of 3 entries
Update: 11 Nov, 2023 @ 11:50am

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 11th 2023 | v1.5.1:

- Hotfix > When Eden Vehicle Respawn module is configured with lot of vehicles, and SD delete automatically the respawned vehicle wrecks, the module got lost;
- Documentation has been updated.

Update: 10 Nov, 2023 @ 9:25am

Download source: https://github.com/aldolammel/Arma-3-Super-Dome-Script

Nov, 10th 2023 | v1.5:

- Added > Support to missions with respawn-points for players, vehicles and static weapons (turrets);
- Added > New layer of protection called "Additional Protection" (turn ON/OFF) where the server checks separately unknown stuck vehicles or its wrecks, and remove them;
- Fixed > Massive QA tests performed, addressing a few bugs already fixed;
- Fixed > Non-protected vehicles, when destroyed inside the protected zone, their wrecks weren't deleted;
- Improved > Protected vehicles, even when empty, must respect the speed limit (horizontal and vertical) inside the protected zone to maintain their protection;
- Improved > Players under the water with no diving gears, won't be immortal even in protected zones;
- Improved > Better support to Zeus module;
- Improved > Important debug improvements;
- Documentation has been updated.

Update: 10 Nov, 2023 @ 9:21am