Counter-Strike 2

Counter-Strike 2

Granada
Showing 1-10 of 34 entries
< 1  2  3  4 >
Update: 26 Sep, 2024 @ 8:33am

Full release! Detailing has been fully finished, except for a few very minor things. Still some work to be done on optimization.

changelog:
-Added more cover on B
-added more cover in sewers
-reduced length of wall in upper mid to allow new angle from T stairs to connector
-Reimagined B short - now called "Garden"
-Removed many unneccesary backfaces
-Slightly tweaked spawn angle in T spawn
-Removed cubby under upper mid and reduced cover for CT:s
-Updated radar to match changes and read more easily

Update: 20 Mar, 2024 @ 7:59am

Reduced distance to B by adjusting the pathing. This improves rotation times and reduces the overall size of the map, while leaving the B site unaffected.
-Removed a sign in T spawn that gave you the impression you cannot go past it
-Minor fixes
-Removed faces and geometry outside playable space to improve performance. Still more work to be done here.

Update: 20 Mar, 2024 @ 7:56am

Reduced size of map by shortening pathing to b.
-minor fixes
-removed faces and geometry that cannot be seen to improve performance. Still more optimization needs to be done.

Update: 17 Mar, 2024 @ 8:00am

-Added complete radar
-Reduced with of B main
-Added box outside b main to give T:s an elevated angle over the bombsite into ct main
-slightly reduced size of block behind b site
-Improved visuals and various textures
-bug fixes

Update: 19 Feb, 2024 @ 6:28am

Added custom radar
-more details have been added

Update: 16 Feb, 2024 @ 1:39pm

Updated radar

Update: 12 Feb, 2024 @ 1:18pm

fixed custom texture errors

Update: 12 Feb, 2024 @ 7:02am

optimization

Update: 12 Feb, 2024 @ 6:41am

Added radar
-improved visibility and blocked off unfair angles through foliage

Update: 7 Feb, 2024 @ 8:36am

-Added high-res white textures
-Changed defensive angle for T:s in B main