Project Arrhythmia

Project Arrhythmia

Kamah (Scythe)
Showing 1-3 of 3 entries
Update: 23 Feb @ 10:14am

Apparently, dying during a camera move slows the movement down, showing things that are normally offscreen. :(

Update: 23 Feb @ 9:21am

Why there's a 16 month gap here:
- New editor effects added
- Old effects fixed (no more broken hexagon section transition!)
- Entirely reworked 2nd chiptune section
- A few new/reworked border and backround decorations
- Improved warnings and spawning indicators
- Buildup pulses no longer have visual issues when overlapping
- A couple of added/moved checkpoints (mainly to skip boring sections)
- Music sync slightly improved
- And more!
This update is available on the main and alpha branches of the game, though I think you'll have to unsubscribe and resubscribe to access it. If you'd like to play the old version, it should be available on the legacy branch (hopefully).

Sorry this took so long, school and perfectionism really slowed this project down. It makes me really happy that people are still talking about this level over a year later, so I hope you enjoy the difinitive version, even if it isn't a full remake . I'll start making a video for this soon, I'm mainly waiting to make sure there aren't any glaring issues people have with the level.

Update: 14 Nov, 2023 @ 8:59pm