Space Engineers

Space Engineers

Air Sea Land - Modern weapons systems (Weapon core olny)「Infantry Assault version is being updated」
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Update: 3 Nov, 2024 @ 6:18pm

Update: 2 Nov, 2024 @ 7:23am

Update: 1 Nov, 2024 @ 2:51pm

New:

RPK-74M Light Machine Gun
PKM Light Machine Gun
PKP Light Machine Gun


Revise:

Fixed the issue of Turret not firing at smart warheads

Update: 30 Oct, 2024 @ 9:10am

New:

AR-70/90 Rifle

SVD Sinper Rifle
SVD-1990 Sinper Rifle

M-14 EBR-RI Sinper Rifle
MK-14 Mod 0 Sinper Rifle
MK-14 Mod 1 Rifle

M-40A5 Sinper Rifle
L-96A1 Sinper Rifle

M-107A1 Sinper Rifle

M-72 Rocket launcher

Revise:

.Adjusted RWR and ECM performance, now more capable of warning and countering high-speed missiles

Increase the health of short-range air-to-air missiles to cope with ECM enhancements

Update: 19 Oct, 2024 @ 7:02pm

New:

AUG-A1 Rifle
Type-89 Rifle

Revise:

GIAT CN120 adds HE shells

Adjusted the APDSFS speed of the tank gun, including the DU version, which has been greatly improved

Increased fragmentation damage caused by armor-piercing projectiles, and slightly improved penetration.

Adjusted the attack power of HEAT warheads. Now there will be stronger After penetration effects. HEAT warheads of Class 2 and above AGMs will be stronger than tank guns/low-level ATGMs.

Reduced HE damage of tank guns and howitzers again, but increased HE damage of naval guns

Update: 12 Oct, 2024 @ 8:48pm

.Big update of underwater attack and anti-submarine weapons

.All torpedoes are more powerful, and heavy torpedoes are more deadly.

.Slightly reduce the effect of gravity on light torpedoes

.The anti-submarine missile mode is changed. After falling into the water, it will turn into the light torpedo equipped with the missile to attack.


The hand-held weapon animation has been adjusted again. Please report if there are still bugs. If the situation still exists, we will consider launching a version without hand-held weapons.

Update: 7 Oct, 2024 @ 9:35am

New:

M-23 5.56
M-23 7.62

FIM-92 4X

Revise:

.Fixed the error that MK-19 has no fragments
.Adjust the mechanism of GIAT-CN120, the magazine capacity and reload quantity are reduced to one quarter of the original, slightly speeding up the rate of fire.
.Reduce excessive damage of tank guns and howitzers
.Fixed all artillery/autogun conveyor failures
.Significantly increases the magnesium consumption of ammunition

Update: 25 Sep, 2024 @ 9:23pm

New:

SW M-29
Colt Python (4ii)
Colt Python (8ii)

G-36/AG-36 Rifle

L85A1 Rifle
L85A2 Rifle
L85A3 Rifle
L85A2/AG-36 Rifle
L86A1 Light Machine Gun


Revise:

.Pistols with less than 10 rounds of ammunition reload faster

.Adjust the explosion damage method, reduce pure AOE damage, and greatly increase the damage of fragments to achieve true AOE
Except torpedoes, all shells, HE warheads and bombs are affected

.Slightly increase the lethality of AP

Update: 17 Sep, 2024 @ 11:54pm

New:

HK-416A5 Rifle
FAMAS F1 Rifle
FAMAS G2 Rifle


OerlikonKDE

Revise:

All gun sizes are more realistic

Adjust fragmentation speed

Update: 29 Aug, 2024 @ 6:09am

New:

M102
GAU-12

SCAR-L Rifle
SCAR-L CQC Rifle
SCAR-H Rifle
SCAR-H CQC Rifle
SCAR SSR Sinper Rifle

MK-18 Rifle

G36 Rifle
G36K Rifle
G36C Rifle

HK-416 Rifle
HK-417 Rifle
G28 Sinper Rifle

Revise:

Increase the lethality of hand-held firearms

5.56 and 7.62 FMJ are further subdivided into three types of performance due to different barrel lengths. Guns in the same series will have different performances due to barrel lengths.

In the past, the M16 had higher range and accuracy than the M4. Now that the shortest level is added, such as the MK18,SCAR CQC and G36C, the range and muzzle velocity will drop even more significantly.