Project Zomboid

Project Zomboid

WarHead's Hazardous Zones
Showing 11-20 of 28 entries
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Update: 15 Dec, 2023 @ 8:04am

Change log v1.1.5

- Multiplayer compatibility
- Fixes an issue when a wrong reference caused infinite error loop
- Fixes an issue when steam does not download the full mod

Update: 15 Dec, 2023 @ 7:42am

Update: 15 Dec, 2023 @ 7:28am

Change log v1.1.3

- Multiplayer compatibility
- Fixes an issue when a wrong reference caused infinite error loop

Update: 15 Dec, 2023 @ 7:14am

A serious bug has popped in the MP version, so I am reverting until it get fixed.

Discuss this update in the discussions section.

Update: 15 Dec, 2023 @ 7:09am

A serious bug has popped in the MP version, so I am reverting until it get fixed.

Update: 15 Dec, 2023 @ 6:57am

HazardousZones v1.1.2

- Multiplayer Compatibility added
- Lots of fixes and tweaks

Update: 11 Dec, 2023 @ 2:36pm

Version 1.0.5

- Fixes the error when the battery of the makeshift body radiation detector is depleted even when the device was not activated.

- Fixes the issue when the Gas Molecule Detector was not able to return valid air toxicity value

- Some small tweaks and fixes

Update: 11 Dec, 2023 @ 5:46am

Update: 11 Dec, 2023 @ 4:16am

feat: implements feature to show zones on the world map for players and admins
feat: adds show zones button to worldmap in debug mode
feat: adds recipe to attach soldering iron to spear
feat: adds action to look at detector device to get numeric feedback of hazards
fix: fixes moodle texts for gas detector
feat: adds action to check military map and displaying zones
chore: version bump to 1.0.4

Update: 10 Dec, 2023 @ 12:09am