Arma 3
Project True Viking 2.0
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Update: 13 Mar @ 11:15am

[Added]
• 3 new flag types [credits to Project Edaly]
- cable draped
- standing
- angled pole

• Haley Strategic's RP4 Carl Gustaf backpack [all credits and thanks to Jormunrekk!]
- Green Variant
- Tan Variant

[Tweaks/Fixes]
- few sounds stuff that was bugging the hell out of me

Update: 18 Jan @ 1:16pm

Fixed issue with the grippod system causing a script error and issue with hand placement when attacking PTV angled and vert grips.

Update: 15 Jan @ 2:36pm

I have decided due to recent sudden interest by the community on our Discord to dust off PTV and upload a few tiny updates to PTV finally. I apologize to our community for lack of updates. Aside from lack of manpower, I've been dealing with a lot of health issues and personal tragedies that have only added to my lack of motivation to even look at PTV, let alone to have any desire to touch. Hopefully this tiny patch will be a start of my climbing back up that hill and get some motivation for modding PTV again. --Jobo

ADDED
• New reload and hand anim's for the HK433 as well as the Askelandic Galil's that use the 35rnd Galil mags.
[A very special and big thank you goes to C.Ritter who was kind enough to deal with all the config nightmares and create some really nice custom animations for us!]

• New sound sets that I have been messing around with and tried creating over the past few months ago for several weapons (excluding SMG and LMG weapons). I'm no sound engineer, but I think after a long time I somehow managed to convey what I had in my head how I would like things to somewhat sound like for PTV (plus I've watched way too much helmet cam videos of the Ukraine war with how things would sound, lol). Things will need tweaking, but as they are right now I really like them and hope others will as well.

OPTIONAL
• I left in a separate folder inside of the core modfolder the current soundset. So if you really hate my sound work (I don't blame you, lol), you can at least put back the previous build's sounds.pbo to get the originals back.

There might be some other small tweaks and bug fixes, but it's been so long I've forgotten. :p

Update: 24 Apr, 2024 @ 9:38am

[Added - Core]
• HK433 (ASKSOF) - long and short barrel versions
• Custom "tacticool" reloading animation for HK433 made by C.Ritter
• RK62 and RK95 rifles


[Added - Sound]
• New indoor firing sounds for most weapons
• New finalized Galil Soundset
• New HK433 Soundset
• New RK62/RK95 Soundset
• New MG3 firing sound
• New M72 LAW soundset

Update: 20 Mar, 2024 @ 1:48pm

[ QUICK FIX PATCH]
• Fixed vehicle smoke launchers broken and not working for certain PTV vehicles. There was a "whoopsie" in the config.

Update: 12 Mar, 2024 @ 11:29am

Reuploaded due to reported error causing the game from loading

Update: 12 Mar, 2024 @ 9:37am

[FIXES]
- Minimi bipod deployment would result in the body sinking deep into the ground
[TWEAKS]
- Redid Galil due to not really sounding good in Arma and being *too* different from the rest of the sounds. This one is more consistent and also works in full-auto firing mode as well
- Added new end/tail to close perspective firing of sidearms to push a little more strength behind the firing sound.

[ADDED]
- Black POLITI variant balaclava's in both styles as per community request

Update: 4 Mar, 2024 @ 12:59pm

Fixed missing Delta backpack UI images

Update: 4 Mar, 2024 @ 8:17am

[ QUICK FIXES PATCH ]
• FIXED ACOG TA648 PIP error - Temporarily removed until we can get the PIP function to work correctly
• FIXED Steyr L9 suppressed sounds having random unsuppressed shot randomly in the loop, giving sneaky shooters a damn near heart attack and case of shit-pants unexpectedly. Whoops!

NOTE: We're also aware on our bug tracker on Discord about the missing ui pictures for the Delta backpacks. We're working on that too and will quick patch that once done.

Update: 2 Mar, 2024 @ 5:59pm

v2.1 RELEASE NOTES
-----------------------------
[ADDED - Weapons & Weapon Accessories]
• Steyr L9-A2 MF service pistol (standard and Tactical version)
• EOTECH 3x PiP Variants in black and tan colors
• ACOG TA648
• New Laser/Light combo (positioned for RS556 use for now)

[ADDED - Inf. Kit]
• New Cold/Wet-Weather Jackets in various colors and combinations
• Beanies in Green, Black, Brown and Winter color offerings [Special thanks to Jamie!]
• Delta Backpacks (our first ever backpack offering that is not a vanilla backpack--woohoo!)
• NCU-style uniform model donated by Jamie added
• New hand-made Medic patch (got rid of the crappy old ones to replace over time with our own designs)
• New hand-made EOD patches in green as well as black/gold versions
• New Winter Camo introduction
• New Askelandic multi-terrain inspired camo trials also introduced (not sure if will keep or not, figured I'd throw it in for you all to check out for sh*ts & giggles)

[Tweaks - Sounds]
• Galil Tweaks (The other soundset was a little too buggy especially in full auto, etc. Kinda dogsh*t the more I tested. So replaced with what I think is much better than the previous set I did.)
• RS556 sound tweaks
• New indoor firing sounds for most weapon offerings. (Louder/more aggressive)
• New MG3 1P firing sounds (since after all these years never got improved and decided to try it myself.)
• Steyr L9-A2 sounds
• Tweaks to M14 1P firing sound to add more punch to them as they felt too underpowered almost as if they were suppressed.

[Features/Misc]
• Added GRAD Helmet Sling mod support to Viper helmets - for all you slinger's out there....you know who you are! ^_-
• Added Improved Grenades tweaks for PTV hand grenades so they have more "oomph" to them. BIG THANKS to DRAHKKEN for giving us permission to integrate the tweaks from their mod into PTV to help us make our grenades better!!

[Bug Fixes/Tweaks]
• Flag Markers hopefully fixed and not being placed by default
• Fixed the two mics on the Comtac's. (Yeah you read it right. I fixed it, so there!)
• Fixed sidearm mounted flashlight shining its light behind the player. (LOL!)