Lingo
Archipelago
Showing 1-10 of 32 entries
< 1  2  3  4 >
Update: 17 May @ 11:06am

v5.4.0

- ProgUseful items (items marked both Progression and Useful) are now colored gold in the text client and the message popups.
- Fixed an issue where two copies of THE MASTER could appear on top of one another.
- This update adds a workaround for a logic error in Archipelago 0.6.1 and earlier (https://github.com/ArchipelagoMW/Archipelago/pull/5005).
- This bug causes the paintings in The Bearer to be considered logically usable for the pilgrimage even when the "Allow Paintings For Pilgrimage" option is disabled, despite the paintings not being usable in-game. This can, on rare occasion, cause the game to become unbeatable.
- If you are playing in a slot affected by this issue (generated using Archipelago 0.6.1 or earlier, with pilgrimage enabled and paintings during pilgrimage disabled), the mod will work around the issue by allowing you to use the paintings in The Bearer without breaking your pilgrimage.
- This can lead to non-intuitive gameplay, as one would not expect the paintings to be usable in this situation. You can use the Lingo AP Tracker to figure out whether or not you are expected to be able to perform a pilgrimage, as it currently uses the same broken logic as the generator.
- There is already a fix for the logic error, and it will likely be included as part of the next major Archipelago release. I apologize for the inconvenience.

Update: 22 Mar @ 11:52am

v5.3.1

- Fixed a bug with panel syncing that would cause the client to crash on startup.

Update: 21 Mar @ 11:25am

v5.3.0

- Panel solves are now saved in the multiworld state.
- This means you no longer have to copy your save file if you want to play on a second computer. Connecting to the slot will automatically download all of your solved panels.
- It also makes slot co-op easy and seamless. Panels solved by other players connected to the same slot as you will automatically solve for you, and any doors connected to them will open.
- In multiplayer mode, players' Steam names will now appear over their heads, so that multiple players connected to the same slot can be distinguished.

Update: 10 Feb @ 6:59pm

v5.2.0

- When displaying newly received items at connection time, multiple instances of the same received item will be consolidated to save space.

Update: 20 Dec, 2024 @ 5:52pm

v5.1.0

- The tracker can now connect to Lingo when it is running the Archipelago mod, which allows it to display the player's position and solved panels. This requires v0.12.0 of the tracker.

Update: 8 Dec, 2024 @ 1:50pm

v5.0.1

- This update adds a workaround for a logic error in Archipelago 0.5.1 (https://github.com/ArchipelagoMW/Archipelago/pull/4342). If your slot is affected by this bug (if you are playing panels mode door shuffle in a multiworld generated on Archipelago 0.5.1), the following changes will occur:
- The broken panels (listed at the above link) will now unlock at one Progressive Number Hunt earlier than would be expected.
- The doors covering the broken panels will now open when all of the numbers in the previous set have been solved, instead of when the number in the number hunt hallway is solved.
- This can lead to some non-intuitive gameplay, because the panels no longer unlock the way they do in the base game. To help with this, v0.11.5 of the tracker now uses the 0.5.1 broken logic, so that you can always tell what is expected of you.
- There is already a fix for the logic error, and it will likely be included as part of the next major Archipelago release. I apologize for the inconvenience.

Update: 26 Nov, 2024 @ 12:12pm

v5.0.0

- Archipelago 0.5.1 has been released! this release includes a couple of major new features for Lingo:
- There is a new type of door shuffle called "panels mode". In panels mode, the doors open when their vanilla panels are solved, but the panels themselves are locked behind items. This provides a vanilla-like progression route through the game, while maintaining a door shuffle amount of progression gating.
- By default, checks that are behind your victory condition are now removed from your world.
- There are also a number of minor tweaks and bug fixes, which you can see in the changelog.
- This update should retain compatibility with Archipelago 0.5.0 worlds.
- The messages in the bottom left corner now lets you know if an item you sent out was hinted.
- The text in the text client is now selectable.

Update: 21 Sep, 2024 @ 4:52am

v4.2.1

- The text client will no longer open if SHIFT is being held, to prevent conflicts with the Steam Overlay.

Update: 20 Sep, 2024 @ 8:25pm

v4.2.0

- Added a proximity chat feature. You can use the command "/say" followed by a message in the text client, and it will broadcast the message only to other nearby Lingo players.

Update: 2 Sep, 2024 @ 9:06am

v4.1.0

- Added an in-game text client, which can be used to talk to other players and issue commands, similar to the official Archipelago Text Client app. Press TAB to open or close the text client.