RimWorld

RimWorld

MIM - WH40k Chaos Core
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Update: 19 Mar, 2024 @ 9:56am

20/03/2024: XML update
- 1.4/1.5: fixed misconfigured pain shock threshold / some melee hit chance / shooting accuracy values revised.
- 1.5: Dependency for Melee Damage Factor / Reload cooltime to biotech removed since the vanilla source code has updated in that way.
- 1.4/1.5: Errata some sentences / Now Aura abilities used by NPC pawns properly gives buff to their kins.

Update: 16 Mar, 2024 @ 8:19am

[Auto-generated text]: Update on 3/17/2024 12:19:15 AM.

Update: 14 Mar, 2024 @ 4:06am

[Auto-generated text]: Update on 3/14/2024 8:06:19 PM.

Update: 14 Mar, 2024 @ 4:05am

14/03/2024: Pre-1.5 update
- Dependency with VEF now changed to an optional - yet, not fully tested for 1.4

Update: 12 Mar, 2024 @ 10:35am

13/03/2024: XML tuning
- XML tuning for Thousand Sons armors - now Aspiring sorcerer and Thousand Sons Sorcerer has different stat-based armor abstracts.

Update: 10 Mar, 2024 @ 10:07am

11/03/2024: XML tuning / bug fix
- Now Traders will only be spawned as Baseliner.
- Culture / Pawn namer for Thousand Sons updated.
- Thousand Sons precepts / royal titles migrated into each sub libraries.

Update: 8 Mar, 2024 @ 9:31am

09/03/2024: XML tuning for Exalted sorcerer / Sorcerer terminators.

Update: 5 Mar, 2024 @ 5:08am

05/03/2024
- Updated pawnkinddef so that CSMs' won't come up with unnecessary equipment / apparels.

Update: 28 Feb, 2024 @ 7:42am

29/02/2024
- Fixed Exalted Eightbound ability casted to the enemy so that debuff affected to the world eaters, not the enemies.

Update: 23 Feb, 2024 @ 7:09pm

24/02/2024: Removed legacy code that has dependency with Mecanicus mod.